I liked the game, and for one reason find this may be the best (and worst) golf game I have ever played. Including the big boy golf.
In professional golf packages they all seem to follow the same formula where you click to stat the swing, click for power, and click for accuracy. This is very ungolf-like as it does not feel like real golf where you have more of an organic of felling to your shot. Not the mechanical approach of of the professional packages.
Your game excels in that it bring back the organic feeling where you assess the distance to a dynamic pull and release. The main problem with your approach is that the draw power and aim is so small that you need meticulous positioning to get the shot. I would like to see a longer draw with maybe 5 colors to you make the shot. Perhaps even with the draw and aim in a side window?
All in all I liked your game finding a real gold like experience and would like to see it developed to possibly.
Suggestions:
* Changing the format to multiple hits like real golf
* Kill the 3 stroke limit and score the final game.
* add a separate window or larger drag and pull
Other thoughts:
I would like to see a golf game where the direction and speed of the mouse determined the direction and power of the club hitting the ball.