Lost my Keys's Recent Forum Activity

  • Crashed temp.exe when I tried running it.

  • Yeah the problem was, it wasn't keeping the elements in their correct positions when those elements went off screen. The fix was to use both a div id and a class, which works perfectly. I wasn't aware both could be used at once on a single div.. well, replace wasn't aware, with I'd forgotten.. Works like a charm now though.

  • Nevermind, someone else replied, looks to be working now!

  • OK, Hinge seem to be useful, thanks! What exactly I want is to

    have two wheel (wheels of a car) and join them with a Hinge but

    a Hinge is a rigid thing so they are not free to roll...

    Hinge should work for that

    + System: Start of layout

    -> Sprite2: Create hinge about (Sprite2.X, Sprite2.Y) with stiffness 90

    Something along those lines should create a wheel like object.

  • I know, this help section is for construct. But with a whole bunch of people claiming they know their css and stuff. I figured I'd try my luck with this question here too (I've been posting it elsewhere in the hope someone on the net knows how to get it working). Normally have no trouble with stylesheets, but it seems doing what I'm wanting to do is not as simple as I'd hoped. I hate asking for help so obviously I've tried everything I know before asking at all.

    Ok here's the thing, I've tried everything I know and hunted the net trying to find an answer, and just when I think I have, another issue crops up. Sorry about the title but I just don't know what to call what it is I'm trying to do. But it SHOULD be possible, and it SHOULD be really simple, which is frustrating the heck out of me because I cannot get this to work!

    Here is what I'm trying to do, complete with a picture to help visualize things.

    Example

    This shows how I want my site layout to appear. A regular width site so it can be displayed on low res desktops, BUT with extra artwork on the left and right, complete with a couple of flash animations to the sides.

    <img src="http://img708.imageshack.us/img708/2458/layoutstyle.jpg">

    The red outline shows a typical 800x600 display, as you can see, they should only be able to see what's in the center of the page.

    The dark blue outline shows a much higher resolution display

    The light blue color shows the extra artwork only revealed to higher resolutions

    The flash boxes contain flash elements which should remain fixed in those locations regardless of the resolution the user is using (they'd be setup to match the background image, so must not move)

    The dark blue outline shows how the same site would look on a much higher resolution. Instead of black space to the left or right, or the actual site stretching to fit (not looking for a liquid layout in this case), they get to see the rest of the artwork, plus the flash elements.

    The purpose of this is so it will look fine on low resolution displays, but also, when viewed on higher resolution displays, will then show the extra artwork instead of blackness.

    Problems

    Just when it looks like it might work, I find that each browser displays things incorrectly, pixels, picas, ems, etc. and so on. How do I get it to work across the board? I don't want to be unprofessional and do the "This site should only be viewed in X browser".

    The flash enabled parts always wrap and refuse to appear off screen, how do I fix this? When I place them, I want them to stay exactly where they are (which is offscreen on a low resolution, but visible on a higher resolution), not bunch up and move out of place.

    I can get the actual background to appear correctly, so when resizing the browser, it remains fixed in the center and reveals the rest of the artwork both left and right. But other elements simply refuse to behave correctly (see first problem, this happens especially with browsers not rendering the same things the same, such as pixels etc. being done differently in each browser).

    If you want a real world example of what I'm trying to achieve, please view the following website:

    Diablo III Website

    Unfortunately I have no idea what language they used and it looks unreadable to me, so borrowing from view source isn't an option for me in this case (I use Dreamweaver, css and php, and have no understanding of xml or whatever it is they're using, neither do I have the time to learn another language) This should be possible with css, I see no reason why it shouldn't be. But I'll be damned if I can work out what's not going right.

    Is there anyone who can help me here, cause this is REALLY frustrating me now, it should be incredibly simple but it's not, and I feel as if I'm being forced to abandon everyone who doesn't have X display and X browser. Which I don't want to do.

  • Could use hinge.

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  • Yes, but it's the action I'm concerned about. Basically what I need is a feature that would hide the pixels of an object on layer X, but still show it on all other layers.

    I think there is a way of doing that using masks, erase effect or there's also some layer option that limits things on that layer from effecting another layer. But I've only heard of that in passing and no idea how to use it. I think it was newt that mentioned it once.

  • Oh crap, I didn't even know that that was in Construct.

    Anyway, is there any documentation on how this thing can be used?

    It's one of those objects that uses the camouflage feature (I didn't see it hidden in there for ages either heh). Unless there's something on the wiki there's nothing I know of. But I've played around with it before today with by the sounds of it, the exact same idea in mind, the day/night cycles. It'll work just fine for that.

    I had it set up so at the start of the layout, the position of a sun would use the time given when using get hour, and then the same thing for things like sky color and a full screen effect for overall color, which would then just gradually fade in and out over time, to give the impression of day and night. And since it can do months too, could do the same with seasons.

  • There's a date object you can use for this sort of thing.

  • Could try grouping things separately and toggling them on/off?

  • No offense, but how is this a Construct tutorial? Sorry if I'm mistaking the purpose of this.

    It's not a construct tutorial, but as we lack any specific art section, it went here instead. It's more of a useful study of anatomy for people drawing. While it's 3D based, it does help a lot with 2D as well, so still is useful.

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Lost my Keys

Member since 29 Nov, 2009

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