Sorry but from what I've been reading about C2 annoyed me (I am not sure if I understood it right to begin with) I see it will switch to OpenGL, now I don't know what are the major differences in OpenGL and DirectX other then OGL has multi-platform support but does this mean it won't have as much power as DX games? no cool eye candy graphics, cool lighting and nextgen-esque power? sorry to ask such stupid question but I want to know the major differences between the 2 and what are they capable of (I do not pretend full 3D support to be implemented for C2 tough as it's majorly a 2D game maker program and I have nothing against that) it doesn't bother me much that Construct 2 will be OGL tough, what bothers me alot is below.
Since it will be HTML5 does this mean export to .exe will no longer be supported and even excluded for Construct 2? I hope the export to windows .exe will be made in one point for C2, free or not but if standalone .exe's are to be completely excluded for C2 I will stick with C1 or maybe go back to Game Maker altogether if C1 will no longer be supported.
Honestly to me the unnavaliability to export standalone .exe's is a huge letdown and here I am hoping in the future it will be available in a certain point, I understand this is a preview version and has many features missing but I do hope C2 will not have such features completely thrown in the dark til they will be forgotten.