tulamide's Recent Forum Activity

  • A generic example of how to access multiple selected file paths:

    mediafire.com/file/eg329l66w2l3d4b/multipleselectedfiles.cap

  • As soon as the plugin is offered, I'd love to have access to a version of Spriter that allows me to see it fully in action. It can be time-limited to whatever period you think is sufficient (even if it would be just 1 day), but to try it, one would need to have transparencies (for character animation).

  • Question for community devs...are you still fixing bugs?

    At present, not really. I lost my pc and most of my data, and on my new pc I haven't installed anything but Construct, Gimp, Reaper and Wavosaur yet. Until Visual Studio and SVN are installed I browse through the code if I stumble over issues, and try to isolate the problem, but I'm not actively fixing it myself. Also, without profuis I concentrate on plugins and behaviors, as far as they are on svn. I think another one willing to own profuis to support rojo in improving the IDE would help tremendously.

  • ...but I'm sure someone will step up in the future.Although I agree that it would be helpful to have some book, it is complicated, as soon as it comes to details.

    Construct never was a finished product nor is. There are many plugins that come with Construct, although they have issues. And I don't mean smaller bugs, but missing or wrong functionality. Just take the binary object as an example.

    A book would need to ignore those plugins, but the purpose of such a book would be to have a complete guide/help.

  • C1TilemakerV1.1e

    Ive tried to incorporate a bumpmap generator(plus a few other effects)

    That is awesome. Didn't think it would be realized that quick. This grows and grows to a really useful, competitive tool!

  • Could you post a cap without "external" plugs like magicam?

    Without being able to look at your cap, here's a thought or two. Most of the times when values seem to be missing in the array, one tried to store them at indices that doesn't exist (e.g Array(-1), or, if the size of the array is 10, any index above 10)

    You don't get any error message then, it is just silently ignored.

    Such wrong indices might be due to twisted numbers, calling x with y or the like.

    Make sure, the size of the array is big enough, you don't call any index below 1 and that there are no twisted numbers.

  • As can most.

    So it would be nice to find out, what is different to PixelRebirth's or my installation.

    XAudio2 works just fine, and all other applications using any kind of audio engine work fine, too (e.g. Audacity, Wavosaur, Reaper, Flash, Shockwave, Firefox Embedded, etc.)

    I guess, we won't find out.

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  • Under certain conditions the plus sign can work, but the ampersand sign works under all circumstances.

    & -> concatenates strings

    + -> adds values

  • tulamide

    Far be it of me to question someone with your far greater knowledge and experience with CC, but if 'wait' isn't bugged in any way, then isn't it far more understandable just to put 'wait 2000' rather than what you have done?

    I've never had a problem with the wait command, but am willing to concede to you're experience if it is the case.

    zen

    <img src="smileys/smiley1.gif" border="0" align="middle" />

    It was just my personal opinion, nothing universally valid.

    I hate the wait object <img src="smileys/smiley17.gif" border="0" align="middle" />

    While it is convenient, at the same time it leads to bad maintainable event sheets, whose logic is not easy to find out.

    You see, I confirmed it being convenient, but at the cost of easier maintainance.

    + on button clicked

    -> create object

    -> wait 100 ms

    -> set color filter to red

    -> wait 2000 ms

    -> set color filter to blue

    -> wait 2000 ms

    -> set x to 40

    -> wait 1500 ms

    -> set x to 100

    -> wait 1000 ms

    -> set width to 300

    -> wait 50 ms

    -> set width to 280

    -> wait 50 ms

    -> set width to 260

    -> wait 50 ms

    -> set width to 240

    -> wait 50 ms

    -> set width to 220

    -> wait 50 ms

    -> set width to 200

    -> wait 4000 ms

    -> close application

    I find this horrible. But it is valid. The problem is, it indicates that these are actions to be done when a button is clicked, but it isn't. It is a set of actions that cover a sequence of over 12 seconds and is indeed a little program of its own, stuffed into one event.

    Now try to make changes. Like setting the color filter to blue only if another sprite is also blue...

    But again, this is only my personal opinion. Nothing to worry about. If something fits your needs then use it. Seriously.

  • I hate the wait object <img src="smileys/smiley17.gif" border="0" align="middle" />

    While it is convenient, at the same time it leads to bad maintainable event sheets, whose logic is not easy to find out.

    If someone wants to delay something without the wait object, here's how:

    wait 2 seconds before making the object visible. Create a pv "timestamp" to the object of interest. Timer is a system expression (find it under System/Time/Get timer)

    + On button clicked

    -> objectofinterest: Set 'timestamp' to Timer

    + objectofinterest: Value 'timestamp' Less or equal Timer - 2000

    + Trigger once

    -> objectofinterest: Make visible

    Instead of 2000, you may set any time to wait in milliseconds, e.g 3.5 seconds = 3500, 12 seconds = 12000, etc.

    btw: Isn't the wait object part of the standard install of CC?

  • But always be careful when setting up your own mask. The physic object is fastest with sphere, fast with box and slow to really slow with custom shapes, dependent on the count of points your shape uses. The more the slower.

  • ...because this picture editor takes forever to load some of my pictures sometimes...

    What is the size of those pictures?

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tulamide

Member since 11 Sep, 2009

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