ShadeKirby500's Recent Forum Activity

  • Its easy.

    Okay, my entry is just stupid. But you'll love it.

  • By getting the collision you mean the X/Y coordinates of the point where that line collides with the wall or ummm... and in this context the origin point is supposed to be where that line is tagged on the player? Maybe because it's too early but in spite of those 2 images I can't figure out what you actually mean.

    I think that is what I wanted to know.

    Explaining stuff has never been my strong suit. But I may have figured out how to perform what I was getting at...

    LOLSOLVED.

    As you see in this example, but I'm unsure of the lag potential of performing this among other things. If theres any optimised form of this, I'd like to know, until then, it's solved.

    This was made in the latest, or next to latest, version of Construct. So events and objects might differ if your using older versions (Pre 0.99.6 or 0.99.62).

  • I killed him, that is what he gets for shooting hard working ghosts.

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  • I was just wondering how it would be possible to get the collision that's closest to the Origin Point.

    The Horizontal Line represents the Line that is used to collide and the Vertical Line is supposed to represent the collision point (along with the dot).

    <img src="http://img.photobucket.com/albums/v396/Shadow_Kirby/visualaid000.png">

    <img src="http://img.photobucket.com/albums/v396/Shadow_Kirby/visualaid001.png">

    So could anyone tell me if this is possible? Hope I illustrated the idea well.

    (Edit: Yes, this may be relevant to Defunct.)

  • *imagines what my bacon would be like with pickles*

    <img src="https://dl.dropbox.com/u/2032810/picklesandbacon.jpg">

    ...Pickles...

  • I vote BACON.

    <img src="http://thiseclecticlife.com/wp-content/uploads/2007/04/bacon-2.JPG">

    BAM! LOOK AT THAT BACON SIZZLE.

  • It's seems pretty good, did you know that there was a program called Game Maker that uses a similar logo?

  • The Black Heart is a Macabre Fighting game created by Andres Borghi, who made with Elecbytes M.U.G.E.N Engine... and it looks pretty slick.

    Website

    Videos:

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    Comment about it.

  • Simple Command Line Plugin

    I love you D:

  • Defunct

    <img src="http://img.photobucket.com/albums/v396/Shadow_Kirby/RobotWhiteEyes.png">

    Is this going to be another one of the hundred Metroidvania games being made?

    No, mine has robots.

    Basic Summary:

    It is the year 513X, a robot uprising in the year 3027 has made the humans extinct and long gone. Humans were long forgotten and over time, Robots and AI eventually began to grow personalities, the planet begin to decay and weaken, due to the environmentally-crippling nature of the robots, massive factories emit enough pollution to envelop the sky, every single inch of rain was acidic, and over time, oxygen contaminated making it insuitable for human inhalation.

    You play as a block bot (name will be of your choosing), brand of robot that has many uses... excluding Combat. The block bot had a penchant for adventuring, and eventually discovered a piece of what remains of human culture... and it was curious.

    Features:

    • Puzzling Platformer Power! Explore a world of adventure, wonder, and acidic rain, and maybe solve a puzzle, find stuff and jump, either way, all is good.
    • Enemies. Punkbots push, hardbots hit, boombots blow up, cutthroat bots slice (with a C). How will you deal with them without resorting to lasers?
    • Battery Life! Blockbots have a 60 minute battery life. With auxiliary energy resource for operating attachments. If you run out of power, it's a soft game over for you.
    • Etc.

    Release Date:

    Out when its out.

    When can I play an Unstable Version?

    Passed. Not happening this year.

    Should you be excited?

    Nope, but I don't dictate your life.

  • And I really am... I hope to help make YGROY really cool and stuffs.

  • It would be awesome if you could find some way to allow you to draw a circle of any size and create a thunderstorm.

ShadeKirby500's avatar

ShadeKirby500

Member since 6 Sep, 2009

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