Is this an issue with the number of text objects (600+) in the game I am creating or is it a problem I should report?
Post it in the Help section first.
The game looks complex and... complicated, but I like it. I remember playing a racing game (I think the game is 20+yrs old), nascar racing, where I've had one car and raced it for 100+ rounds. I've had to avoid other cars and use pit stop to change tires, refuel etc. at the right time. I've liked that bit of strategy whether to go refuel or wait one more round and risk it to go dry (especially after 1/2h playing and 80 rounds finished ).
In your game, can a player control a car or races will be simulated, or both?