Genesys's Recent Forum Activity

  • > You can make games with Construct. In Game Maker, you can't.

    >

    Don't start a war

    That was a joke Also, I can say that based on my experience with Game Maker, and Construct fit way better my needs.

  • I used Game Maker for years.

    Construct is:

    easier:

    more intuitive, even for beginners. Elegant events sheet. Construct have a nicer level editor, since you can position, rotate and scale instances as you want. In Game Maker, you can't.

    faster:

    Faster executables files, since Construct compiles exes, Game Maker interpret at runtime. Faster 2D engine.

    better:

    Construct uses DirectX 9.0c, Game Maker uses DirectX 8.1. Construct have shaders, and you can even make them. Construct expansion is virtually infinite, since you can make as many plugins as you want.

    construct:

    You can make games with Construct. In Game Maker, you can't.

    Then again, it's Open Source. It's a great game making tool. It's free. It's powerful. It's so good and it isn't even on 1.0.

    Okay, no online. Someone is making a plugin for it. Remember: Construct is free, Game Maker costs 15-16$ and it's old, slow and dirty.

    Good luck

    p.s.: Game Maker Community existed for 6-7 years. This community, since 2007 if i'm correct, so 3 years.

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  • > "Game Maker" is a 2D game maker too.

    > nd you'd still have to learn all the 3D math.

    I don't think so. In Game Maker, with some simple steps, I loaded a 3D map made in Gile, with LIGHTMAPS and textures, and made a 3D camera with W, A, S, D + mouse controls. That's because Game Maker (even with Drag & Drop, which I didn't use), have 3D commands.

    Ashley: We're not saying you'd have to make Construct fully 3D, we're just saying we would like a simple 3D object loader PLUGIN. Since I don't know how to make one, because I'M NOT A DEVELOPER, we're asking to make one, starting from a REALLY simple 3D object loader. Also, a plugin like that could be improved over the time.

  • > so why not ported this for Construct to.

    >

    Because that's a ton of work.

    And because Construct is a 2D game maker.

    "Game Maker" is a 2D game maker too.

  • Oh, wow, you've got to be kidding me, the 3D Box is disappearing when it's scrolled around again. I'm getting really sick of re-posting this bug to the tracker.

    Switching back to the 0.99.72 versions of the 3D Box plugin fixes it again, but I don't think that is the intended course of action.

    You just have to enable 3D layering on the layer. And it will work fine.

  • technique ConstructEffect

    {

    pass p0

    {

    VertexShader = null;

    PixelShader = compile ps_3_0 EffectProcess();

    }

    }

    Pixel Shader 3.0 ??

    That's why someone says it doesn't work. I don't have PS3.0 in my netbook! But PS3.0 is needed because PS2.0 have a low limit of arithmetic operations.

    So, if someone uses this effect, the game can only be played on newest hardware.. But it's ok, there can be settings inside the game, so the player can choose whether to have a more advanced graphics, or a bit less.

  • I tried soften + ambient shadows.. Nothing happen I think I'll read the FX file, so I can understand what does it do and how to use it.

  • David?

  • Hi,

    I noticed this Ambient Shadow FX on the effects list. How to use it, and how does it works?

  • Anyway, coding in OpenGL, is easier.

  • Sssh, I said they cannot be done, so David will just do it

Genesys's avatar

Genesys

Member since 7 May, 2009

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