The aliens in GUYMAN HERO face the proper direction, but now they run backwards
You may be surprised to hear this but when I opened up the .cap you sent me in 0.99.72 for the first time (this was before 0.99.8 was even released), that's exactly what happened. I didn't mention it because I thought that either you sent me a different earlier build where the enemies weren't fixed yet or you had done that on purpose for some reason like, to make testing easier for me
Anyway, as various builds get released, some small changes may occur from build to build that don't necessarily break your .cap, but make it so you have to tweak your .cap back into proper shape. I made Platform School in 0.98.9, and when I updated it in 0.99.8 I had to change all the swimming settings because there were new "Jump gravity" and "Jump sustain gravity" settings, and it appears that the values for acceleration and deceleration in the behavior had been changed as well so he was swimming really weird. So I guess as long as you can at least fix it, then everything should be okay.
Wheee! Beta testing!