Steven's Recent Forum Activity

  • OK, here is another one.

    There does not seem to be any way to affect the background colour with events.

    Am I missing something?

    If it isn't possible to do with events at the moment, any devs want to hazard a guess at the difficulty of adding it...

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  • Ok, thank you Tulamide!

    I had tried that, but now I have found that you have to deselect the layer and reselect it to update the lock on the background colour.

  • Anyone know the parameters for editing the background colour of a layer are?

    In the properties tab there is a line titled background. Now sometimes it is possible to edit this, and sometimes it is not possible. I have no idea what criteria is involved.

    <img src="http://dl.dropbox.com/u/1487524/Scirra/backgroundColour.png" border="0" />

    Cheers

    Steven

  • Try something like this if you have not already

    Player holds down - pv to 1

    pv is 1 + player presses jump - slide

                                 - pv to 2

    pv is 2 + player presses jump - cancel slide

                                 - pv to 0

    #player holds down - pv to 0(this line is inverted)

  • I only use global on a few objects, xaudio, function, keyboard & mouse etc and I do use a layout at the start for those objects. It is going to be a splash screen or something so it will be useful but there won't be any reason to go back to it.

  • Oh you are absolutely fantastic Tulamide, always so helpful. I was specifically looking for elliptical shapes as well. Cheers!

  • Hey chaps

    I am trying to make a circle path using sine on the x and y axis.

    Thanks to Shviller, I know that, using the sine behaviour I can achieve this with a 25% offset on one axis. However I want to use events to control it, and I just can't get the timing right, I am not sure how to offset the values with events.

    sin(timer*0.10) * 10

    So I have something along these lines, and have tried all sorts of combinations of values.

    sin(timer*0.025) * 10

    sin(timer*0.025) * 2.5

    sin(timer*0.10) * 2.5

    So I am thinking that the offset is some other value, but I am not sure.

    Anyone have any ideas?

  • Replace the timer with "start of layout".

    I have mine set up like this

    Layoutnumner = to #

         -Start of layout - play music from file

    And this works fine for me.

  • Thank you very much for that Shinkan, seems I need to make a dropbox storage for plugins and behaviours myself. You wouldn't happen to have an example file to go along with it do you? It seems straight forward, just want to know if there is any interesting little quirks I can work with.

  • Just wondering if the "Path movement behaviour" ever actually existed? I am sure I have heard it bandied about on the forums, and the search does seem to support this, but all of the links it brings up drop me back at the main forum index.

  • <img src="http://dl.dropbox.com/u/1487524/Scirra/111gp/Found.jpg">

    I have found a splice edge

    <img src="http://dl.dropbox.com/u/1487524/Scirra/111gp/Find.jpg">

  • One of the main hurdles I run into is knowing what I need to work on. I am at a stage in my project that I have never reached before, and as such I really don't know what I should be working on to progress, sometimes I don't know how to achieve what I want, and even worse is not knowing what I need to be trying to figure out how to achieve.

    I have a feeling that once I finish off one project, when I have a more complete idea of the 'whole' of game making that I will be a lot better off.

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Steven

Member since 18 Mar, 2009

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