madster's Recent Forum Activity

  • Construct theme ey?

    Something like this?

    http://dl.dropbox.com/u/1289341/ConsTheme.mp3

    This.

    I'd be in for a survival game, only if its not retro. I like new things =)

  • If you start with a small layout and then you try to enlarge it, you'll find out that Construct doesn't draw outside the layout even though it's zoomed, which makes sense (this could be useful for the Black Bars thing).

    So you'll have to also enlarge your layout. But since your layout is larger now, you'll also have to scroll it. I'm still working on the math for that, it goes all weird tho, there's some bugs around. So far, scrolling to the center of the original layout size works for me, but you gotta set scrolling to unbounded (BUG?), and if I set the scroll from the same function object event I use to change the resolution, it won't scroll.

    I shall post a .cap with all of this. Soon.

  • I like Newt's theme, except for the bit where it crashed Winamp :s

    Edit: For a jingle though, it should be even shorter. Like half of that.

    LostMyKeys' theme would be more suited to The Killing Engine

    That said, I do like it. Can you help me with music for a horror game? I've always wanted to do one

  • think of a new one, try again

    Yeah my nickname is always taken, it's way too common. I have an alt that's never used, I should use that instead

  • there is an uploads forum. Upload in there and then post a link to that thread here.

  • pantaloons.

  • you should only include the DX9 redistributable.

    This has ben discussed a lot, search the forums.

  • The rocks look really nice, but the ship by comparison needs some work.

    Yea I'm definitely not as good as you guys. Anyone willing to contribute a ship? I've been recycling this same design for about 7 years, back then I used it in SDL. Now I just put lights on it and darkened the rest.

    [quote:s1jmqkoa]And I know there's no dust in space but you might thing about a "beam" indicating where the light is coming from?

    I could add a tiny beam from the nose, just a hint. I don't like the idea of a full blown beam.

    [quote:s1jmqkoa]Perhaps when the jets are firing you could have a faint flickery red light light up the asteroids behind you?

    Mmm heightfield plus can only take one light source. It would look wrong. I do light up the back of the ship, faintly.

    [quote:s1jmqkoa]Oh, and there should be definite waves or levels. Even the original Asteroids had level progression, and an occasional spaceship to fly by and shoot at you.

    There are levels already? :s

    Enemy spaceship: unlikely. It's a really small game, plus I'd have issues with the enemy's light.

    It'll just get worse and worse until you die. Scoring will just be the level you made it to. I'll make it a bit easier (no tiny tiny asteroids).

    I will add a powerup that comes out of some asteroids when shot, and that replenishes slow-motion or adds a new life. It will be unlit. Mwahaha.

    BTW I enlarged the layout to 1024x768 and found it rather easy to fix everything. Now the ship is proportionally smaller and the resolution is bigger =D (and the background tiling is more obvious :s )

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  • Enlarging the layout at this point would be problematic I think... but It'll have fullscreen anyway.

    I feel the same about the shooting movement, it was suggested by a friend and changes the game enough to make it interesting.

    The game has no ending, it just gets harder and harder and harder. Is that a bad thing?

  • save as PNG, not JPG. Disable dithering.

    If you're using photoshop, there's a macro (Automate) to export each frame as a separate file.

  • baseball tournament team that consisted of 3 Christopher's, 3 Alex's, and 2 Zack's.

    Cheering at their games is also a team effort then >_< and really short, too

  • The game feels really cramped.

    Hmm that could be why I really don't have much space for big asteroids. I'll see how shrinking the ship and its weapons goes.

    How far did you guys get? I usually get killed at 11 by the tiny tiny asteroids, which are Evil and I might "fix"

    The "tech demo" feel might be because of the lack of UI and title screen =)

    bumpmapping is my very own Heightfield plus effect, you can use it too! (it's in the finished addons thread)

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madster

Member since 17 Feb, 2009

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