madster's Recent Forum Activity

  • I'm like the youtubes, not avaiable from certain countries

    No, seriously, for some reason the server is unreachable from some countries... happened to me on a trip, couldn't get to my own site from there.

    it's really really cheap so I can't complain.

    Weird. Please try again later.

  • WIP, please tell me what you think of it so far.

    It's a simple asteroids clone with a tweak here and there, such as light: Asteroids are dark unless you illuminate them with your noselight. Move with arrows, shoot with space, activate slow-motion with ctrl.

    You get 3 lives and 3 slow motions per life. No HUD, background art or title screen yet.

    The ship is supposed to look like it has lights on it... it still looks weird to me, is it okay?

    http://octavoarte.cl/darkasteroids.exe

    Edit: should I change the name to Dark Space Rocks?

  • How did you settle on your nickname?

    One of my first PC games was F117-A Stealth Fighter (

    ). This game allowed you to write your full name and most pilots in the provided roster had nicknames. I chose something Top-Guney and after some crazy landings I settled in "The Madman" (not very original huh)... after hanging out in IRC for a while, that turned into Madster. That was nearly 20 years ago, I never came up with anything better.

    What's your story?

  • well if you don't have depth then you don't really have 3D data of any sort, and you can't measure distance in anything more than a single axis (sort by y).

  • What version of Construct did you download?

  • it's awesomely funny. How do you guys land on your nicknames? I could never grow out of the first one I ever used.

  • yeah my objects have height, width and depth

    we're probably taking different approaches

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  • yeah that was for slopes.

    For sorting I'm doing for each object, ordered by (object.bottom^2)+((object.3dheight+object.tallness)^2) send to back.

    so far it's working nicely but you can't have flat objects that are also deep.

  • Why don't you just use particles, and have the x, and y randomizer set to screen width, and screen height?

    This is probably more efficient. Still, add the scroll offset as Stargoat (lol) said.

  • Meeeeeeeee!!

    XD I'm a coder, somewhat fluent in Construct and looking for an artist to help with games

    Do you have anything in mind? I know I do

  • say that top is the measured top of the platform at a certain rx, ry position, where w is the distance from the base to the floor and h is the height of the 3D object.

    top = w+h+((platform.rx - measure.rx)*dwdx)+((platform.ry - measure.ry)*dwdy)

    hope that clears it up somewhat =)

  • or... oh hell, just do whatever you want. I don't care, why am I even trying to defend this?

    lol been there

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madster

Member since 17 Feb, 2009

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