Good to know that it isn't too hard to get the hang of.
The SDK couldn't be more awesome.
[quote:106ydxet]
What exactly are you making?
I'm making an engine that plugs into construct
it's going to generate several types of procedural data (animation, graphical, behavioral, etc, etc)
that I will be able to setup and save in a separate editor and then use within construct
with high level commands, like "start animation("animation name")", or "pop up window("pause menu")"