yes, — it's 50MB
Oh. that's nice... I mean, not nice at all but, this proves that there is something wrong with WebGL and editor. Cause same thing (object displacement, display issue) happens for mr with SpriteFont, Sprite, TiledBG, 9patch and now SpriteFont+
You are using SpriteFont+ plugin, can you remove it and post your file again?
If I think right it might be released to this bug
https://www.scirra.com/forum/spritefont-tint-stretched-text-in-layout-view_t105820
where using webgl effects make sometimes random objects displace or vanish from editor.
It was a rhetorical question.
So you are selling construct 2 example games with Kenney's graphics?
IntelTyler IntelRobert
When we can expect a change to stable 5.34.104.5 and beta 6.35.131.4 ? New Beta offers an option to ignore GPU blacklist and I'm curious how it works.
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Or this:
> Yes 6000x2000 it's perfectly fine > > Check this post https://www.scirra.com/forum/viewtopic.php?f=146&t=97614&hilit=+layout+size I've put an example there with 20.000x20.000 and it still works fine. And Ashley there explains some stuff about layout too. > Thank you very much Very cool explanation. But.. when I try to open the 20kx20k example, my pc just crash lol
> Yes 6000x2000 it's perfectly fine
>
> Check this post https://www.scirra.com/forum/viewtopic.php?f=146&t=97614&hilit=+layout+size I've put an example there with 20.000x20.000 and it still works fine. And Ashley there explains some stuff about layout too.
Thank you very much
Very cool explanation. But.. when I try to open the 20kx20k example, my pc just crash lol
Well. That answers your question - at least for your pc abilities to handle large games (in size not content)
I don't know, ask grossd xD
Maybe if you setup you layout, and then in events you delete everything on start and recreate particular objects in same places after some actions. You would then already have events with all objects XY coordinates and other properties setup - instead of typing them in manually.
Yes 6000x2000 it's perfectly fine
Check this post https://www.scirra.com/forum/viewtopic.php?f=146&t=97614&hilit=+layout+size I've put an example there with 20.000x20.000 and it still works fine. And Ashley there explains some stuff about layout too.
Layout in theory do not have any size limit - but you should keep the size reasonable.
Sargas You are completely missing grossd idea. He want's all objects place and setup by hand on layout to create corresponding events related to their properties.
If you place object on layout at X50 Y60, then after some magic option you will have an event already created for you - Sprite: Set X50 Y60.
Member since 21 Nov, 2008