I got the idea to do this:
From Deadeye's example.
The question is, why is it randomizing the sizes of the sprite while giving it random angles?
Not that I'm complaining mind you, I was planning on doing that anyway.
Which brings up the request, could we have a set way to set a sprites size other than having to do it separately by width, then height? The reason I ask is because if you just go in and say set sprite length to random(x), then do the same for width, you wont have the same aspect ratio.... unless your lucky.