newt's Recent Forum Activity

  • Ok, well perhaps for 2.0? Flash is a cool feature that I'm sure most of the old school users appreciate.

    Any way the timer behavior is a pretty simple work around in case anyone was wondering.

  • What?!

  • No not to make it compatible with Adobie's Flash. Im talking about the sprite's function Flash.

    Anyway how about a conditional like on Flash finished?

    Yes, maybe, or no you lazy b@$+&%d?

  • Google's first rule of business is "do no evil", and lord knows they do make a lot of software, some with no apparent reason. But they would have to be silly to make it possible to block their own adds with their own browser, and you'd have to be silly to believe they have no ulterior motives for making a browser. ...um ok yeah Google does do some silly stuff.

  • Fourthed'd.. oh wait.. wut?

    ... thought i just said that.

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  • Since it's a boat you might not want to use jerky movements.

    key left is down>

    set .x to lerp(.x,0,1-0.5^timedelta)

    key right is down>

    set .x to lerp(.x,displaywidth, 1-0.5^timedelta)

  • The button object is always on top. So your solution is to make up your own button out of a sprite.

  • Probably because Python is fairly easy to use, or at least easy enough for non programmers to figure out.

  • Not sure what you mean.

    You do know you can place the hotspot wherever you like, right?

  • If Google Chrome gets an equivelant of Firefox's adblock, I'd probably switch. But that's most likely never going to happen. Adfree internet and the ability to block images I don't want to look at it is something I couldn't give up.

    Given that Google is the biggest advertiser on the internet.... um yeah probably not going to happen.

  • [quote:2rz9k7m7]I've tried it, but I can't understand how to make match-3 mechanics using this object.

    Could you make a simple example for me?

    Ok never mind then. I was thinking that it might make things easier for picking. But really once you understand an array you don't need it.

  • The array part wouldn't be too hard, but you kinda need to know all the rules first.

    Like piece movement, do they slide, or do you pick them up, etc. Then there's the rules for deciding if something is adjacent to another.

    BTW the card game object might work for this as well.

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newt

Member since 12 Nov, 2008

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