newt's Recent Forum Activity

  • Nah screw Macs.

    I just mean C++ is limiting in some regards. Same old thing, it would be nice if we didn't have to use proprietary software to make plugs. Not that I currently know how, and I would like to, but I would not get Windows C++ just for that reason.

  • Well whats keeping you from switching from Ms to some other platform? Is it that C++, and DirectX is so much easier to implement, or is there some other reason?

  • I'm thinking about trying to make up a set of events where the user can specify the order, and timing of some actions. My first thoughts were to use the Timeline Object, but I would be interested to have any other suggestions, such as an array using tick counts, etc.

    Also for the implementation, I was thinking of either using something like a drag and drop, or possibly letting the user set the rhythm from a simple set of keystrokes. I would also love to hear any thoughts on that as well.

    Thanks

    Newt

  • You can also have your variable comparison in the same condition with is overlapping.

  • The folder's display is a relatively new feature. Sounds, and music folders should be implemented eventually.

  • [quote:umr5tys9]At this point I don't see a reason to add way points.

    But if I find a need for way points I will make it.

    realeyes2 said it, obstacles.

    Unless we're talking about two different things.

  • [quote:icau3lpw]Look at this page http://www.freesound.org/whatIsFreesound.php and you could sure that all audio content there released under the CC Sampling Plus License.

    But their site (not sounds) is under the CC 2 license that you've mentioned above

    oops my bad.

    [quote:icau3lpw]Always amusing seeing people whine about licensing.

    Not really complaining, I just don't understand how someone could be so hard up for credit that they have to make a hundred variations of flatulence.

  • Opsound looks interesting.

    I've checked out freesound before... its a little ....off putting. They make everything have a cc 2 license which means any sound used must be given credit, even if its one the hundred or so lousy fart noises.

    There is some good stuff, but wading through all the nonsense gets old.

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    Do a barrel roll?

  • Or a distort map, I've used it for that before.

  • Don't forget about the line object, the gradient object, the tiled bg object, the box object.......

  • It might work nice for a chess or similar type of game, perhaps even a top down tactics type.

    As to the way points I would guess you would want that to be as many as needed. In other words the player would decide.

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newt

Member since 12 Nov, 2008

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