newt's Recent Forum Activity

  • Well yeah a hundred thousand would be ridiculous, all at one time.

  • Shouldn't that be an ampersand instead of a plus?

  • Try going from linear to point, shouldn't hurt anything considering your using pixelart anyways.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I'm getting a little issue with the button automatically setting clicked state if the window pops up and the cursor is over the button.

    Also mouse is over button doesn't seem to register.

    Then a small suggestion. A check box for unconfined text wrap beyond button size.

    And finally a small... er ok not so small suggestion. How about linking states to the animator?

    Might be interesting to animate the buttons.

  • Hundreds, thousands, hundreds of thousands, it all depends on the size of the sprite.

    Creating multiple instances of the same sprite, organized by private variable, and image points is your best option.

    sprite private variable = 1

    blank sprite set position to sprite at image point gas

  • Small suggestion, clear text after delay.

  • Already using this.

    I am missing the ability to set stuff, id, text etc., from events.

  • No they're right. Remember its low polly, think mittens instead of hands.

  • Whoot!

    You da man!

  • > A GUI plugin could be a cool idea. Mind giving some suggestions on how it could work?

    >

    - buttons

    - checkboxes (also radio)

    - basic frames (window, dialog etc.)

    - dropdown list

    - input field (one line, multi line)

    Those are the basics, I believe, that are lacking in Construct (since the default windows control is wonky in DX9 runtime).

    Yeah, something that was skinable, but helped in gui organization as well.

    To start you would need a basic window, or base that you can easily find coords of x,y within the window. This would be great for placing the buttons, etc. It would also be great if it was like the tiled bg object, or panel object, where you could put a tiled image as a background.

    It would be interesting if you could divide it up like a distort map, and have rows, and columns.

    You could then simply say set button at column 5, row 8.

  • Nice idea!

    Ever thought about doing something like a gui plug?

  • Glamthaus

    Thats pretty darn good, probably even better that most of us were expecting for low poly.

newt's avatar

newt

Member since 12 Nov, 2008

Twitter
newt has 26 followers

Trophy Case

  • 16-Year Club
  • Entrepreneur Sold something in the asset store
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Forum Wizard Made 5,000 posts in the forums
  • Forum Unicorn Made 10,000 posts in the forums
  • Popular Game One of your games has over 1,000 players
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • Unrelenting Visitor Visited Construct.net 180 days in a row
  • Continuous Visitor Visited Construct.net 365 days in a row
  • RTFM Read the fabulous manual
  • Email Verified

Progress

31/44
How to earn trophies