newt's Recent Forum Activity

  • deadeye: ok, but the question is if there will be any chance to choose other graphics editor. Will be?

    Yeah, if I could point it at Gimp, that would be awesome.

  • Little implementation of some expressions

    http://dl.dropbox.com/u/666516/lerp.capx

  • I guess I would like to know why I should expect C2 to ever reach a "1.0" status? I mean, you gave up on C1 at 99.96 (and I guess 99.97 soon thanks to others helping), and I don't really expect anything different this time around, except now we have to start all over again...

    I'm really not trying to be overly negative here, it's just how it comes across to me. I would have personally liked to see C1 completed, and you finding some way to make money off of that in order to fund C2. You mentioned that the popularity of Construct didn't reach too high, but you never completed it, nor did you push to advertise it beyond an interview here and a link there. What developer in their right mind is going to release a full retail game on unfinished software?

    Blah.

    You say that as if he owned it, when actually its more the other way around.

    Construct is open source, C2 is as well, at this point anyway, and despite the free software stigma, it's not really free.

    He doesn't get it for free, as it takes his time and effort, and even though we get to use it for free, we don't get to decide what happens to it unless we contribute.

  • Tried messing around with sprite(instance), and my head is spinning now(not in the good way ).

    Found out tho that text doesn't accept expressions, unless you use str(expression).

    Not sure if that's a bug, or a "willbe", as in will be added.

  • Start of layout

    Tanks add obstacle wall.

    Make sure your collisions are set to either per pixel, or bounding box for both.

    I'd get rid of the solid attribute, pathfinding for it can really slow things down.

  • I take it your not using the rts plug?

  • Chapter 65 - How to pick up a girl using a pickup line and a construct game!

    Wasn't that Chapter 69?

    Chapter 70:

    The end to war, world hunger, and the energy crisis using ponies, and rainbows^2.

    .... ok, and the Pythagorean theorem.

  • You must admit that even in its current state C2 is already pretty good. Far more than was expected. I guess you could say it's first in class.

    I will say I wasn't jumping for joy for the html exporter, but given the nature of development of game making software, and how web apps are usually not very big projects, it does make a lot of sense. After all there really aren't any big projects for Construct "Zero", but lots, and lots of small ones.

    Not that a exe isn't a necessity. I'm assuming html editors will be as external level editors were to Construct.

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  • You can do that via two families, but if I were you I would go with multiple instances with different frames.

    Families can be a real pain when you start mixing.

  • Both examples run off of what you describe, so all I can suggest is post a cap, and we'll see whats up there.

  • Couldn't get the event sheet to load for some reason. Crashed every time.

    So without actually looking at it I suggest updating the collision mask, and suggest that its a frame rate issue.

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newt

Member since 12 Nov, 2008

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