Aeal5566's Recent Forum Activity

  • Well part of the good thing about open source is that you allow other people to have access to the source so that they can apply patches and make it better, A lot like what Rojo has been doing. If you close source the exporter people wont be able to do that.

    Im not against going closed source but I think that you might be taking away valuable resources. There may be some way to open up the source for outside development and then they have the option to apply the patch for review. I think that would be an awesome way to go about it.

    So it would be kinda like you have a Dev pay option where you get the source code for the exporter that way you can change it and then they have the option to submit a patch for review and possible addition.

  • I tried your file in chrome. even if it is a bug you should always post bugs to the tracker if you want them fixed not on the forums

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  • No I did try it. It works fine for me. if I click off and then double click it again it works fine.

  • have you tried just double clicking?

  • that actually makes sense. There is a canvas object that everything is being drawn on and in order to take input it has to have focus. when you click off of it it loses focus and wont respond to it. When you click on the canvas it regains focus. at least that is the way it should work.

  • AWESOME! cant wait to try it!

  • Is construct going to still remain on sourceforge or are you thinking about moving it to codeplex or google code? And maybe we should open up a wiki for it so we can start documentation earlier than last time because if we start out earlier it wont be such a huge pain to document everything (as long as its kept up to date) Oh and what about an SDK?

  • Ash Is there going to be a plugin SDK with the public preview? I would love to help out in anyway I can.

  • you should be able to create an object based on its ID if I recall correctly. Save that out with your level editor and then use that ID to create the objects you need. If your Level editor is integrated in with the same cap file that will be fine but if not then what you could do is have the name stored in a pv and then save that out and use that to create the object. Ive actually had this problem many times and I wrote a plugin for the purpose of easily creating objects i dont remember what happened to it though, and it may not work anymore with newer versions of construct.

  • hey is anyone else participating in the global game jam next week? If so where are you participating at?

    Im gonna be at the montreal location, im interested to see if anyone else is gonna participate this year.

  • If I remember correctly Dreamspark works up here in Canada Land. You can get the full visual studio from there for free. You should try that to see if it works.

  • its from a Game called League of Legends its a Free MOBA game lots of fun everyone should try it!

    DaviO what is your summoner name ill add you and well play a game sometime mine is just Aeal.

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Aeal5566

Member since 23 Oct, 2008

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