megatronx's Recent Forum Activity

  • Make external txt file with array, add that file to your project, and fill it up with dialog ( look up how arrays look in json form) then use ajax to load array from json string. For choices use tokenat and numeriacal variable. same for outcomes.

  • Hello,

    This is a small request, but I would like to be able to adjust size of the icons in the even editor. I have fairly small screen (20" only) with native 900 res. I have already made the fonts smaller, but I'm finding the icons to stand out too much, and distracting me when I'm going trough the code, making text hard to read with understanding. So having an option to scale them by 10% would be awesome.

    Thanks

    PS. Also I would like to bring back the idea of having an option to set transparency for toggled events.

  • How you guys handle canceling?

    EDIT@ If you don't know what canceling is, that's making events stop if event of higher priority happens for example: I attack with melee weapon, but the moment I press the button for jump it immediately stoops attacking ( like in devil may cry for example). So how you'd set priorities for it?

  • You can make your own editor that does that.

  • Search the forum/tutorials for how to use vectors. might help

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  • I know. It's fine. As I said, i have 2 screens and forgot that not main screen is being not rendered as fast as main one. Even when I watch movies they stutter etc.

  • Thanks for info. That's really bad than, as that means other might have that problem too.

  • And just realized that if I hold "L arrow" or "R arrow" + "Down arrow" + D then S is not working. What's going on here? Is there a limit to the amount of keys can press simultaneously in construct? Or is it windows problem, or maybe just node-webkit?

  • Just switch physics on under each created sprite.

  • Hi,

    I discovered that when I hold "A" and "Left Arrow" keys, the "UP Arrow" key is not working, even thought I don't have anything programmed for "A". Any ideas why this might be happening?

  • Bump

    Same problem here. When I preview in a maximized window all works fine, but when I full screen it fps drops significantly! Makes no sense that additional 20px width and 10px height would drop the fps rate below 40 fps from stable 60fps.

    EDIT@ All right, discovered what was causing the issue! Basically I have two screens, but I wasn't displaying it on the screen set as primary in my card settings. LOL

  • R0J0hound Thanks a lot man! Will look in to it.

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megatronx

Member since 25 Sep, 2008

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