Davioware's Recent Forum Activity

  • yes, whenever you load an image into construct it's automatically converted to a png with alpha. Changing your graphics to another format does nothing once they are imported into construct.

  • And this, my friends, is why translators suck.

    Sorry Camas, your post is pretty much illegible. I know it has something to do with Ai and linear aim, but i just can't comprehend.

  • Finally lucid!

  • Yes. They screw things up, i can't pin down why, but they cause random problems and crashes. My advice is just not to use them.

  • Cool. It really feels gameboy-ish, but the sine behavior on the plants looks a bit funny/not with the times. It feels alot like a NES/Gameboy Zelda, and i'm looking forward to playing it.

  • Sweet. The game has a nice polish to it so far, looking forward to see more of it. The part at the end where he hits the exploding gasbag enemy is straight out of Gears of War 2.

  • There is nothing to set up, camera wise. All your sprites have to be made with an isometric view in mind. Also, you must use isometric math for z sorting. If this is your first game attempt, I highly recommend that you do not make it isometric, it's tough.

  • Thanks deadeye , CROS from gamejolt was the first to inform me however, since i posted the game up there 2-3 days ago. I'm glad people still enjoyed it in it's unpolished state.

  • <img src="http://www.4colorrebellion.com/media/pics/dec/jungle_mario.jpg">

    !!!11 I just heard that Shiggy is going with the "open city exploration" genre, (which seems to be popular atm) for his new Mario game.

    -Features

    -Steal karts from helpless koopas

    -Mug, kill, and kart-over countless toads

    -Make your way to the top of the mushroom kingdom underworld.

    Shigeru notes that this game is "all about the coins", and "Finally, fans can try their luck with the princess, possibly getting more than just a kiss this time." He also mentions that this concept is completely of his own imaginative genius, and nothing like it exists on any other platform.

    Finally, he proudly speaks that this will be his first game to receive an M rating.

  • <img src="http://files.getdropbox.com/u/646697/ScreenshotCollectionGBRM.png">

    Loving the old gameboy LCD green.

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  • Looks cool. How'd you get that sorta-painterly looking effect in the screenshot/photo of the vending machines?

    Photoshop?

  • When previewing games in fullscreen, you come back to the desktop and the Contruct IDE window has been shrunk down to whatever resolution your game was running at.

    oh ok, I understand now. Anyways, construct takes a while to load it's textures and stuff back in after a full screen preview, so it wouldn't make much of a difference. It takes really long to load with bigger projects, so that's why you should avoid full screen previewing.

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Davioware

Member since 25 Sep, 2008

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