dfyb's Recent Forum Activity

  • Also oni means demon, so your essentially saying demon girl.

    So maybe something relating to that.

    How bout a like a snake eye in the o, with some long eyelashes?

    Edit, oops not girl, but giri... demon duty?

    http://www.greggman.com/japan/onigiri/ebi-mayoneezu.jpg

    Onigiri is actually a slight reference to the japanese foodstuff 'onigiri'. simple, common snack in japan -- rice ball wrapped in seaweed with some sort of filling (i like the salmon onigiri the best). my games aren't necessarily japanese styled or anything though -- a very abstracted visual reference to the food is the closest i want to get to a literal reference. for the name, i'm thinking more along the lines of 'small indie games are like snacks'

    thanks for the feedback from both of you on the design though -- i'll be experimenting more with it -- hopefully i find a design i like and decide to stick with the name. all feedback is appreciated

  • <img src="http://upload.dfyb.net/uploaded/onigiriGamesbanner.png">

    <img src="http://upload.dfyb.net/uploaded/onigiriGamesbannerSmall.png">

    Onigiri Games

    Not a company -- but something i'm considering for what to call my indie games endevour. thoughts?

  • motion blur runs fine for me. 8800GT

  • seems to run fine for me, framerate-wise, but that block jumps around sometimes very oddly

  • oh, and i'm not sure why i said private variable. it would probably be smarter to use a global variable.

  • i believe 'pick random object' is used more for existing objects, not for picking objects to spawn from a group of non-existing objects.

    what you could do to pick a random piece --

    condition for spawning new piece

    -set private variable to Random(7) (replace 7 with however many possible pieces there are)

    if private variable = 1

    trigger once while true

    -spawn piece 1

    if private variable = 2

    trigger once while true

    -spawn piece 2

    and so on

    [quote:2iz066v7](Perhaps the real question:)

    But when selecting "pick random object", I only get to choose 1 object. So how can it select randomly, from only 1 object? I would like to have a random choise between multiple pieces.

    well, for future reference for other applications, you would add all the pieces to a family and then pick random object from that family. but again, pick random object wouldn't really work for this situation, i don't think.

  • This is currently my MAIN project, but I'm working on other stuff too (just don't have any worthwhile screenshots of the other projects yet):

    []http://fc51.deviantart.com/fs40/f/2009/016/5/e/5e1f980873ce64051572e4986b31ddf2.png[/img]

    Oops, it's a bit cut off, so if you'd like to see the whole thing, just click here.

    i dig the art. is your avatar from your own game? looks like it may fit in

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  • can you get it to happen again..?

  • they wanted a new friend to play with...

    so they made one

  • don't bother with an installer if there's only a single .exe

  • there's a time limit

  • edit: ty

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dfyb

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