MessMess's Recent Forum Activity

  • I have an object on Layer 0 (called "obstacle") that responds to a left mouse click.

    I have another object on Layer 1 (called "turn") that also responds to a left mouse click.

    The problem is, if "turn" is on top of "obstacle", when I click on "turn", "obstacle" triggers as well (even though it is hidden underneath).

    How do I stop both objects from triggering at the same time and just use the object that is visible and my mouse is touching?

    Tagged:

  • Hello everybody.

    I made a game a few years ago (with Unity). It's up on Steam and had some success, but I hated working in Unity.

    I got an idea I'm excited about for a new game and I've been lurking here for almost a year, trying to decide if Construct 3 was the best fit for me. The more I played with it - the more I liked it.

    So, this past week, I jumped in with both feet and got to work on the game. It's going great so far and I'm loving Construct 3 (even bought an annual subscription).

    Everyone here has been so helpful and I'm looking forward to the day when I can share my game with all of you.

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  • These are great suggestions!

    I will try these out and see what works best.

    Thank you so much.

  • I am making a tower defense game (and having a lot of fun doing it).

    My layout (level) consists of open squares (the enemy can move through) and solid squares (they cannot move through).

    I would like to be able to right click on a solid square object and have a pop-up menu open, where I can select a tower type and then have it appear on that square.

    I have searched, but have not found a game or tutorial, that seems to have a simple pop-up menu like this.

    Can someone point me in the direction of a game or tutorial, I could look at and learn from?

    Tagged:

  • Thanks so much - that did the trick!

  • I want to be able to hold down the left mouse button to fire (not click), but I only want it to fire once per second.

    I am currently using "Left button is down" to trigger the fire, but that is happening 60 times a second.

    How do I make it fire only once per second?

  • Well, it's very cool. I would love to learn how you did it. Is the code available for it anywhere?

  • Just curious, the "Game of Life" that you made, was that done in Construct 3?

  • This algorithm is very cool - I didn't realize you could make something so complicated so easy to understand. Great stuff!

  • Played the demo and it was great!

    Love the graphics - some of the best I've seen in a C3 game.

    Well done and best of luck with your Steam launch.

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  • WackyToaster,

    Thanks so much for the detailed reply.

    I'm glad this idea can work. Like you suggested, this will facilitate level creation by the user and make it easy for us to save completed levels (or even levels in progress).

    I'm excited to give it a try - now I just need to teach myself how to do it. :)

    Should be fun!

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MessMess

Member since 22 Nov, 2023

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