Caspis Sinclair's Recent Forum Activity

  • I saw a video about this technique some time ago.

    I'm not sure what to think. There is an extreme amount of skepticism about their claims (unsurprisingly) so until they have something that people can actually test for themselves it will probably just remain a curiosity.

    ...like ray tracing engines?

  • Well with fangames I am referring to Sonic, Mario, Megaman, Street Fighter and the such not the retro ones, the retro fangames are cool tough.

    Well... depending on which game in the series that you're referring to it COULD Be retro.

    Anyway, I doubt that anyone is really going to have a problem with fangames.

    There are no fangame-specific tutorials aimed at new users like there is with "Ghost Shooter", so if someone makes a fangame then they are at least recreating it's gameplay through skill/innovation.

    Still, it's a bit harsh to outright BAN all GS Clones. A sticked thread for newcomers to post their first success with making a GS Clone sounds fair enough. People have to start SOMEWHERE, after all.

  • Very relaxing, Tulamide.

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  • Platforming with jet packs and guns? I'm sold.

    Are you doing the music yourself?

  • I don't understand why BP doesn't just allow open calls for volunteers and make them sign some kind of waiver when they arrive at the site. You truly learn nothing whatsoever from this class so you would be just as prepared as if you didn't attend.

    Another question from the test;

    True/False?

    You should know the name of your safety supervisor and how to contact them.

  • Ugh... what a total joke that was.

    ALL training is performed on the site if you get called. The "class" that I just got back from was nothing more than a 4 hour presentation on work safety (it's actually supposed to be 6 hours).

    Essentially BP has you take this class so that they can say;

    "If you help at the site of a spill and do something to hurt yourself then you ABSOLUTELY CANNOT blame us for it."

    The safety lessons were mind numbing. The presenter basically just repeated what was written on each slide and repeated the same basic points over and over again.

    Here is an actual question from the test that you have to pass to be qualified to volunteer at a clean up site;

    True or False?

    Weathered Oil is very sticky.

    I shit you not.

    The entire class could have been an hour and a half, and that's including introductions, breaks and the test.

  • This should totally be added to the Showreel.

  • I'm using .99.84 out of necessity but I haven't run into any problems with Construct crashing during editing or testing (outside of my own errors). I've sent .cap's and .exe's to friends and they haven't had any problems running them other than the occasional person needing to update DirectX.

    I used to have multiple versions of Construct installed and all I did was change the folder name. I imagine you can still do the same thing.

    I've mainly just been using the physics and platform behavior in different .cap's though, so maybe other people can tell you what kind of problems (if any) they have run into with the newest unstable release.

  • The "3D" effect is done using 3D Box objects. (Which explains why I freak out every time the 3D Box breaks in a new build of Construct )

    That was my first guess. It works surprisingly well as a background image.

    (nice work with the skull boss, too)

  • Awesome!

    I liked the intro cut scene and the game's music especially. The background effect is pretty sharp, too. Did you use the 3d box for that?

    I did run into a bug, though. It happened on my first play when you get on the elevator. I got stuck on the left edge of the screen after shooting a few enemies and I couldn't get unstuck after that. I had to reset.

  • Very nice, comrade!

    I got used to pushing down on the scroll wheel to reload pretty quickly. I kind of like having to manually reload rather than just having it automatic, also. It's a small touch but it adds some strategy to the game.

  • Damn.

    I wanted to play it but my cpu falls under the old "SSE2 bug".

    Looks like an interesting game, though. Maybe I can try it out at a friend's house.

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Caspis Sinclair

Member since 7 Apr, 2008

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