ranma's Recent Forum Activity

  • what I'm trying to accomplish is to send to all players currently running a c2 game a short message. I have their ip numbers. the message can go through php server I have there, Java server is not an option. Is this possible?

    tldr: superbasic chat where there is a php/mysql server keeping only ip's.

  • And finaly you have a function third-party plugin.

    List of third party behaviors and plugins.

    <img src="smileys/smiley4.gif" border="0" align="middle">

    oh wow. i'm blind :)

  • > - On object created (I'd like to run this event after object was created to set its rotation to random for example). Is on screen + trigger once while true does the same, but for a large number of sprites this isn't good as it checks every tick for on screen, does it?

    Actually, after having used "system:create object", the newly made object is picked.

    imagine you create the same explosion in 20 events and wish not only to set the random angle, but also do 20 other things with the new sprite :)

    which reminds me, some kind of OR would be great, or functions like in classic, function createExplosion(x,y) {} and run it every time something is destroyed. in the function would be all the random angle, etc.

  • bought myself a license, so time to test and bump this topic a bit :)

    changed the title a little, so it matches to the content.

    to the point:

    • On object created (I'd like to run this event after object was created to set its rotation to random for example). Is on screen + trigger once while true does the same, but for a large number of sprites this isn't good as it checks every tick for on screen, does it?
    • I cannot inline edit action values in event editor :(
    • When editing action value, when selecting text, the selection behaves strangly, it selects more than I want (kinda like it was selecting the whole "words")
    • There should me more clear info on the origin setting that when you click while holding shift, it'll set the origin in the clicked point for the whole animation, which I guessed from the shift+crop which is explained when you hover over the crop button.

    these are my first impressions from todays full version testing, probably will come back with more :)

    also, go scirra, go! :)

  • <img src="smileys/smiley27.gif" border="0" align="middle" />

  • Little things (not big functionalities like shaders) that made your game creation easy in CC and are not present in C2. ITT i propose everyone to write one function that should be easy and quick for developers to implement and would make gamemakers' (pun not intended) work easier.

    I'll start.

    system expression: Clamp(number,min,max) - returns number clamped by min and max parameters.

    of course I can use max(dest_min, min(dest_max, number)) but clamp was a little thing that did it for me and it was cleaner than this.

    hope that thread contributes to the development somehow. thanks and keep on rocking, scirra!

  • hardware rendering > software rendering

    ergo

    construct > game maker

    /thread

  • ?

    also, am I the only one missing animations in construct 2.x or am I missing something (pun intended) ? i did some simple sprite replacing but it's pain in the ... back to replace single frame sprites to do animations, it's not the way it should be, right? animations on the way pretty please with sugar and cherry on top?

  • and my oh my, what's going on there:

    <img src="http://img638.imageshack.us/img638/9999/unled2tm.jpg">

  • hello.

    just a quick drop, if you're experiencing 3d model distortion in editor, when at runtime the same object looks good, try changing eye distance to 1500 in application properties -> window properties.

    it may be the "eureka" discovery :) it was for me. someone knows why it's default to 500 which is distorting things?

    in other news: YOU ROCK GUYS!

  • <img src="http://img225.imageshack.us/img225/9083/zdjcie0301.jpg">

    wtf

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  • The system image editor has been launched...

    LIARS! :) I can't edit sprite's textures as this is the only window that appears :(

    edit: windows 7, am I missing something? :)

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ranma

Member since 20 Feb, 2008

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