MadSpy's Recent Forum Activity

    Hi,

    After having had some discussions and afterthought, I finaly worked on greenworks by greenheartgames source and rebuilded node file.(and a new plugin)

    So I already have for the moment:

    • a plugin for NW10.5 with SDK134 with the following (basics) features:

    * is steam available

    * is steam overlay available

    * get SteamID

    * get Screen Name (of user)

    * get Steam user level

    * show overlay page "..."

    * Action Activate achievement "name"

    ** condition activate achievement success

    ** condition activate achievement error

    all this feature work as intended.

    # currently working on the feature already added in NW12 version.

    • a plugin for NW12.0 with SDK134 with the following features:

    * all previous features

    * is cloud enabled for the game

    * is cloud enabled/allowed for steam by user

    * get number of achievements

    * action clear/reset achievements (by name)

    ** condition clear/reset achievement success

    ** condition clear/reset achievement error

    # currently added but not tested:

    * condition is valid account

    * get Language of the game

    * get language of the steam UI

    # currently working on:

    * adding steam leaderboard

    *adding steam worshop function

    In the same time, I'm working on a way to avoid steam emulator and cracked steam game.

    I think I will create a new thread for a new plugin for Steam support soon.

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    StaticCloud

    Thanks for your kind word

    [quote:2kv86rt9]But the problem, as I understand it, is that NW12 still suffers from a V-sync bug.

    It seems it concerns NW11+ based on chromium 38+ ; so I can investigate deeper on this but I don't have any jank or v-sync bugs with NW12 (chromium 41+) with small and middle range projects.

  • Congratulations !

  • I suggest you to backup all your project even if you just started it to avoid this problem next time

  • Go to your project folder and rename the backup file to project.capx (or "what you want".cpax) and it should work.

  • offtopic : NW.JS /greenworks seems to have issues only on linux and MacOSx (1-3% of sales)

  • you could use your backup

    thank you

    the plugin could work on NW12.1 but I didn't test for the moment

    TheRealDannyyy thank you

    the plugin is based on greenworks by Greenheartgames and on the current adaptation for C2 by Ashley

    atm greenworks doesn't support this feature that's why experimental greenworks by ashley and mine don't support this feature too

    perhaps in next version of greenworks

    Please keep in mind that until Ashley grants me the permission or contact me I can't post these 2 versions.

  • Good news

    pending the Ashley's reply, the plugin is finished (if Ashley reply yes it's already done) and have the following basics features:

    • support NW12.0
    • support steam SDK 134
    • works on win32
    • works on win64
    • the black screen issue is solved
    • condition "steam is available" works
    • "active achievement" action works

    currently working on advanced version with the follwings features:

    • added condition trigger "onclearachievementsuccess" -> DONE
    • added condition trigger "onclearachievementerror" -> DONE
    • added action "clearAchievement" -> DONE
    • added condition "isCloudenabled" -> DONE
    • change condition "issteamoverlayavailable" -> DONE
    • added condition "isCloudforUserenabled" -> DONE

    todo: add "getNumberOfAchievements" expression

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MadSpy

Member since 3 Mar, 2015

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