Casho's Recent Forum Activity

  • Some auto-saves or checkpoints would be nice.

    Yep that's coming in the next update as well as Headcrabs and update HUD.

  • Kinda smallish update

    Release 14

    More sounds added

    Test Level finished

    Secret at the end

    bugs fixed

    http://dl.dropbox.com/u/541650/Construct/HL2DR14.zip

  • Release 13

    Crowbar sound fixed

    Bullet spam bug fixed

    Sprint now lasts longer

    Added Ladders

    Added Health Stations

    Walking is now faster

    animations and sounds tweaked

    More sounds added (Created by healthpoint)

    Added Credits

    http://dl.dropbox.com/u/541650/Construct/HL2DR13_1.zip

  • Looks good, you could add randomly generated terrain.

  • Dude you rock when is hl2d number 2 coming out!!

    I'm still working on the first one.

  • You're doing these quite fast arent ya, , keep up the good work.

    Also, why isnt it possible to kill barnacles with the pistol? Ah, and if you kill it but jump into it, you will get damaged.

    Obviously it's hard to shoot the tongue with a pistol . You don't actually kill you just wound it's tongue and it's totally not a bug and is of course a feature but I might take it out in the next release.

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  • Release 12

    Barnacles added

    • Attack tongue with a crowbar to pass them

    Use changed to Space

    Zombies damage you quicker

    Jumping tweaked

    Level tweaked

    Sounds added

    http://dl.dropbox.com/u/541650/Construct/HL2DR12.zip

  • Update - Release 11

    Pistol added

    Z to change weapon when you get the pistol

    Fixed doors not opening sometimes

    doors updated with more functions

    HUD updated to include ammo

    level is longer

    bug fixes

    http://dl.dropbox.com/u/541650/Construct/HL2DR11.exe

  • I can see the crowbar much better now (due to the background change perhaps) and I really like the destructible boxes.

    > doors are opened by pressing X

    >

    Not for me. "X" attacks and "C" opens doors

    The doors are a bit tricky too. They don't always open for me. I thought it was because I wasn't standing completely still when trying to open them, but that wasn't it. If they don't open when I press "C", I'll walk away and try again and it usually works. The game crashed once too after I died, but that only happened once so it's fine. Anyways, I look forward to the next update.

    Yea I changed the controls forgot about that, and I'm looking for the problem for the door bug.

  • I'm wondering if there's anyway to make text not have anti-aliasing when zoomed in, I have set text rendering to aliased.

    http://dl.dropbox.com/u/541650/Construct/TextBug.cap

  • Update - Release 10

    Doors

    Box physics

    Boxes can be destroyed

    Level slightly changes

    Game restarts 2 seconds after death

    FIXED - Ghost death bug

    The level does end suddenly and doors are opened by pressing X

    http://dl.dropbox.com/u/541650/Construct/HL2DR10_1.exe

  • I'm digging the sprites! But something feels off with the way Gordon jumps; it seems like you fall back to the ground too fast. Maybe that's just me.

    Do you start with the crowbar or just your fist? If the answer to that question is the latter, then I'd suggest making the sprite lengthier and extending the reach a bit. Unless it's the former (which I think it is), well then all is well!

    I hope you continue to work on this because you're off to a good start!

    Yea I'll tweak the jumping some more.

    Also yea it is a crowbar, it's quite hard to do a crowbar with so few pixels and it kind of blends into the background.

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Casho

Member since 12 Jan, 2008

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