Casho's Forum Posts

  • Link to .capx file (required!):

    https://dl.dropbox.com/u/541650/StoryWarV2.capx

    and link to the online version.

    https://dl.dropbox.com/u/541650/StoryWarV2/index.html

    Steps to reproduce:

    1. Load up the online verson

    2. Wait for it to load.

    Observed result:

    When I upload my game to Dropbox it's just a black screen after a while the game area go whites but nothing else appears. Minify was turned off as well.

    Expected result:

    The game would actually load like it does when I run it locally

    Browsers affected:

    Chrome: yes

    Firefox: yes

    Internet Explorer: yes

    Operating system & service pack:

    Windows 7 64Bit

    Construct 2 version:

    Release 119

    Also when I look in the console this comes up:

    Uncaught Error: SecurityError: DOM Exception 18 c2runtime.js:1730

    GLWrap_.loadTexture c2runtime.js:1730

    instanceProto.onCreate c2runtime.js:11340

    Runtime.createInstanceFromInit c2runtime.js:3297

    Layer.createInitialInstances c2runtime.js:4898

    Layout.startRunning c2runtime.js:4284

    Runtime.go_textures_done c2runtime.js:2723

    Runtime.go c2runtime.js:2634

    (anonymous function) c2runtime.js:2679

  • How would I go about importing back into the game after that though?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I'm creating a level editor for my game and I'm wondering if it's possible to export array JSON file to specific location as well as importing them into the game?

  • Yay, someone has reviewed HLnano.

    Subscribe to Construct videos now
  • I'm looking for someone who's skilled in 2D map making to make levels for this.

    If you are willing to help you would be using a grid based level editor, that supports custom graphics.

    If you're interested then please PM or just reply to this post.

  • Can't wait for LMK to release this.

  • Followed this project for a while now and I have to say it's shaping out very nicely. The latest additions already make for a fun experience, especially the freeze cannon.

    If you keep this up I'm confident HLnano will be among the very best Half-Life fangames. Just put in nades soon, will ya?!?

    I'll probably be adding that tommorrow.

  • love a good deconstruction, and a christmas special to boot. Hate the controls tho. having to hit space to use ladders is a terrible idea. couldn't just disable jumping on ladders?

    I've added this in now.

  • > Well it is limited tho...

    > You can only offset x, or y, not both at the same time, and you still cant change the angle.

    > Not sure, I haven't tried it, but you may be able to do a diagonal with a distortmap.

    >

    Huh? Not only can you do all of that, you can do all three at the same time if you want:

    http://dl.dropbox.com/u/529356/tiledbgo ... dangle.cap

    Unless you mean you can't change the angle of the object itself. In which case, no you can't. But you can change the angle of the tiled image within the object, which is pretty useful.

    It hurts my eye to look at it since it's forcing me to follow the arrows.

  • Update is a bit late, but here it is.

    HLnano Release 15

    Release 15:

    Timer now starts when you walk through the door

    GUI and menu all new and shiny

    added controls help in the menu

    Fall damage

    Headcrabs

    Checkpoint system

    Can shoot barncles tongue

    Level layout and graphics have been changed

    Added Start menu

    Freeman can wear a santa hat (Toggle hat with Z once collected)

    Added Freeze Cannon

    Freeze Cannon can destrong metal crates

    Added health kits

    Bug fixes:

    Zombies now don't randomly stop

    Fixed health station healing you after death

    Fixed ladder death bug

    Timer now resets after you die

    Fix zombies not dying in lava

  • There will be an update out on Christmas eve or Christmas.

    It will include:

    Headcrabs

    Christmas theme (Most content from this)

    Update HUD and Menu Graphics

    Bug fixes

    Save system

  • Still working on Half Life 2D, just finished my new HUD.

    <img src="http://i.joemblair.com/ji/FancyHUD.png">

  • Some auto-saves or checkpoints would be nice.

    Yep that's coming in the next update as well as Headcrabs and update HUD.

  • Kinda smallish update

    Release 14

    More sounds added

    Test Level finished

    Secret at the end

    bugs fixed

    http://dl.dropbox.com/u/541650/Construct/HL2DR14.zip

  • Release 13

    Crowbar sound fixed

    Bullet spam bug fixed

    Sprint now lasts longer

    Added Ladders

    Added Health Stations

    Walking is now faster

    animations and sounds tweaked

    More sounds added (Created by healthpoint)

    Added Credits

    http://dl.dropbox.com/u/541650/Construct/HL2DR13_1.zip