Attan's Recent Forum Activity

  • Is that the Cap-Killer bug? In that case: HUNT IT DOWN!

  • isn't it possible to just freeze everything every second frame? but i guess it wouldn't look very good. I like the idea of slo-mo though.

  • That video is "part 1". Ther's all the way up to part 9.

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  • Of course it can detect collisions per pixel. It's just the physics engine that only supports a box or an ellipse.

  • Ben and Aspal?! Well hello silvernova!

    Yeah, something like the text blitter would be really nice (or some additions to the Text object) but for me it's not that high priority.

  • Could you please add some "Disable When" things on the shaders? Looks intresting!

  • Same for me, eccept i won't have time to figure out why.

  • Thank you guys! I tried David solusion, and it worked! I'll check yours out too Doppel!

  • Ey, it's a big difference between Souljah boy and Soldjahboy. And also, our Soldjahboy was first, so actually, he's the real one!

  • If you place your cannons right you can take out an infinite amount of cars with four cannons, upgraded five times or so each.

  • In this .cap i'm trying to start a particle spray where the bullet hit the ground, but for some reason the spray seem to position itself where the bullet comes out of the ground in stead of where it first overlaps. I've made a big green X to make it easier to see what is happening.

  • Hello, i'm Attans mean friend who steals his account to bump this thread. The bump is not his idea in any way.

    Edit: Oh no! Damn you mean friend! Well well, now when it's bumped allready i can ask if anyone know a good object to store the values in? You can't edit arrays eccept with events.

    [quote:2lb83imi]But as I type this I think what kind of ugly obfuscated system requires string searches with weird numbers like that??? You're crazy!!

    It's for the AI system i'm working on. Each number is a square around the player, and if the computer can "see" that it is in a good position for a jump, it will jump!

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Attan

Member since 14 Nov, 2007

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