Attan's Forum Posts

  • Google about iframes I think.. and that seems to work more or less everywhere.

    Now stop derailing my thread that was supposed to be about making a website IN construct. Or for me actually mostly to have fullscreen construct-made interactive stuff going on on your website!

    Can you have a full screen iFrame as a background in Wordpress, that reacts to user inputs, while the rest of the Wordpress parts still work as normal?

  • Thank you for your advice. I really get your point.

    Some questions then:

    Is there a Good service like that, that is free, or with a small one time payment, where you can hide the "powered by"?

    On this page I have a full-screen procedurally generated background, that I can only make in construct, unless I want to learn a new language. Is this possible to include on these services?

    Cheers!

  • HUGE thanks! Just what i needed!

  • Hi megalocrator! Thanks for the advice, sounds good! I have close to zero experience in HTML and "real" coding, but I'm quite good at eating tutorials. Do you know any resource where I could learn the basics for what you're talking about? And/or could you make a small .capx showing the general idea?

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  • HEY Peeps! I'm working on a website for myself, all made in C2! Its working quite great i think! maybe not the most searchenginable, but.. i'm willing to take it.

    Have a look, and please give me feedback! On design, usability, readability, navigationability etc etc.

    jonatankrogh.se/v11

  • Hey Nandynho or anyone else who might have ran into this!

    I'm experiencing some problems with using some embedded stuff on a scrolling layer. It's displaying really wierd...

    Open the .capx or website, click on "music", and then scroll down to see the soundcloud embed.

    It shows up way too high up on the screen, and dissapears in a strange way. I know nothing about HTML (thats why im making my website in construct), so maybe it's normal somehow. Then a workaround would be great, since it looks quite messy.

    greatly appreciate any advice!

    (edit: forgot links)

    jonatankrogh.se/v11

    dropbox.com/s/id9lf05dlaiwc2j/jonatankrogh_v11.capx

    Edit 2: Noticed now that the worst part was only in the preview (in chrome, on parallells desktop, on a MacbookAir). When exported the problem is just when it scrolls out of frame in the top. Can i fix that?

    /Jonatan

  • Dead links.. Could someone please upload this one again! Was looking for exactly this!

  • Heyllo!

    I'm working on a platformer where i'm drawing out trees in the background into the Paster Plugin. I first noticed some problems with using the Persist behaviour on Paster, also with Save game. In both cases the content would be lost if i switched layout.

    So i tried to load the image into a sprite when exiting the layout. The loading itself worked, but then again i got problems when switching layout. First i thought it had to do with the loading time, so i used "On Load", and tried putting different "wait x" all over the place, but i still couldn't get it to work reliably.

    In PREVIEW.

    When i export and upload the game it works fine. So then i thought it could have to do with this that i found in the manual:

    [quote:1rzyfd17]About sprites: "Images loaded from different domains are subject to the same cross-domain restrictions as AJAX requests - for more information see the section on cross-domain in the AJAX object"

    About AJAX: "If you want AJAX requests to your server to work from any domain, or in preview, you can configure it to send the following HTTP header: Access-Control-Allow-Origin: * "

    So I'm trying to do this above now, but don't reall know how. Tried with the AJAX object to use "Set Request Header", but i don't know shit about network stuff, so i don't even know if it's the right action, or where to put it. Or if this is the problem. Any ideas? I'd post a .capx but it's a big messy project so it's gonna be some work to clean it out, so i thought I'd ask first if someone else got a hang of this.

    Thanks!

  • I 2nd this question! I'm trying to make a realistic shadow-casting sun in a 2d platformer, but when objects get too far away the shadows pop in and out!

  • Hi!

    I'm making this:

    Is there any way to make copy+paste-able text that still looks nice? The only way i find is the text box, and i can't find a way to make the background transparent.

    Also, How do i make the text underlined?

    Also, it would be VERY nice to have a way of editing the text directly in the layout. I know construct isn't made for making websites, but i know i'd want this feature if i was working on a game as well. It's very hard at the moment to make the text look the way you want it to.

    By the way, it's SO nice to come back and see how far C2 has come! Feels like it's finally caught up with C1 in stability and features, and all the investments and long-term thinking is really starting to pay off!

    Amazing work Ashley, you are unlocking a lot of potential in the world and its inhabitants.

  • Is it possible to recieve and/or send MIDI messages with Construct2? If not, how complicated would it be to create a plugin for it?

    The world of musicians would find a lot of use for this. For example when making live-preformance setups.

    Jonatan

  • Here are a couple of game concepts I'd like some feedback on.

    Konstell Is an arcade game with some puzzle elements where the goal is to connect stars of different colors to chains as long as possible, without any stars of the wrong colors cross the line. It's going to be a part of a platform adventure game I'm making, and i don't know if I'll also make it into a game on it's own.

    <img src="http://dl.dropbox.com/u/930918/Konstell.jpg" border="0">

    Tr?d is mostly a playground where you plant randomly generated trees and pick the ones you like to breed new kinds of trees.

    <img src="http://dl.dropbox.com/u/930918/Tr%C3%A4d.jpg" border="0">

    Both have readmes for controlls etc, and some songs I've made earlier thrown on for now ! hope you like!

  • very nice, thanks! Now if only could explain in detail how the different filters with strength and cut-of works...

  • Here's a new one, a whole new style. It feels like it would do well in some game, but i don't really know in what situation I'd use it.. exploration of some sort maybe, but the graphics really has to be special to match the mood of the song.

    Do me a favor and listen with headphones and cranked up volume in a relaxed situation. And give it more than two minutes, the intro is a bit slow.

    http://soundcloud.com/jonatan-krogh/night-views

  • It's possible, but it won't be easy.

    Personally I'm working on smaller stuff for now, with my big project on hold until C2 is usable.