Attan's Forum Posts

  • I hope you're right, because I'm in the same situation as you! Have been working on my dream project for about three years, but rarely have enough time. I've never felt like I'm going to abandon it even if it sometimes goes months without me touching it.

  • Arsonide, that sounds like something that could result in two things: A great game, or an abandoned game. The second one seems to be the most likely, but I'm hoping for the first one.

  • Finish the object folders so we can drag object out of them. The Object list gets quite nasty after like 50+ objects.

    2nd. Really important one.

  • A free buggy version would be more then enough for me, i just want to play what whas in the demo!

  • Looks great! Now you just need a game to put behind that nice graphical style.

    btw, like your name julmust go sverige!

  • Looks beautiful. Hope you get all the way to the release!

  • Happy birthday construct!!! It's wierd, it feels like construct has been around forever, but i guess when i switched from MMF to construct, i just forgot about the many years of klick-products, so i guess that's messing with my sense of time.

    It's wierd that when it comes to programs, the big brother is always the last born.

  • SICK!

  • It has multiplayer too on the main page. Havent tried it yet though.

    http://gopherwoodstudios.com/entanglement/

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  • Hi, just wanted to share this game. Interesting concept, and a bit hard to figure out what strategies to use. My highscore so far is 100.

    http://gopherwoodstudios.com/entanglement/?n=1

  • It's really easy to start off, and then suddenly SMACKS you so hard you just AltF4.

    Also, for a paranoia-feel, don't let the player die to often. It takes away the drama. Each time you get killed, the monster get a bit less scary, a bit more annoying.

  • Hope they fix it. Would be great for construct to be the program behind the next IWBTG.

  • pre rendered 3D is the worst thing that can happen to a good game.. good pixel art is beautiful. Ever played knytt? No one is playing that game and complaining about the graphics, even if everything is really simple, not even advanced pixel art. It's just... beautiful.

  • I'm using the latest stable version, and i downloaded the S plugin from the link in the third post of this thread just today.

  • Looks and sounds great. It bothers me though that the movement is so slow. Basically: If i feel i could have a faster movement and still controll it to 100% with the same precision; then it's too slow. If i had the .cap i would turn the timescale up to 130% or so.