I don't quite understand. Couldn't you just remove the transparency portion of an object from being counted as a part of the object ?
In The Games Factory, the Transparent part of the animations does not count toward collisions.
Or maybe I'm getting it wrong ... can transparency be excluded normally but just not within the Physics system ? .. If collisions are boxed-based in Construct, with no way around it, then that totally ruins it for me.
I absolutely Need a good collisions detection system.