Attan's Recent Forum Activity

  • Hi people! Just got the idea! Haven't thought it through so much so i just want to hear what you think about it. Wouldn't it be nice with a way to view and edit the events like a flowchart? I guess subevents can look a bit like that, but it's not really the same thing. Does some programs use that already? Would it work?

  • This debate will surely derail the thread, and to convince someone to change their world view in a text forum is kind of a waste of time.

    But my point is that whether Bin Laden is dead or not doesn't really matter. The bombings of 9/11 killed 3.000 people, and the war on terror, with Bin Laden as a face of the enemy has lead to over 54.000 american casualties. Lets put that in perspective: If the terrorists made an attack as big as 9/11 every year for 18 years, it still would have been more merciful then the war.

    So. after these 3.000 killed in a dramatic event, the country goes to war, 55.000 american deaths later (not even counting the poor people in the invaded countries) this villain is caught, and people go out in the streets to celebrate. That just sad. It shows a huge lack of perspective and free thinking.

    Here's a nice pie-chart. Leaves you with the question: Wtf are they up to?

    http://armscontrolcenter.org/policy/sec ... _world.gif

  • Also, starting conspiracies already is a little bit ignorant.

    It's not a question about "starting conspiracies". Some people wiew the media and accept it as truth. Sure, they do some sorting and tweaking and realize that everything isn't exactly as it is portrayed, but further then that there is little questioning.

    But if you start to gather information from sources that isn't mainstream media you soon realize that the picture is far more complicated. Most "conspiracy theories" are far from random ideas that just spread because they're interesting. The reason people believe them is that if you take some time to search for information outside mainstream media they are usually far more backed up.

    The US government provoked this war ten years ago, and have kept it going for ten years without any intention of ending it. It's been done before, and the main reason is that war is extremely good for the economy. Now they pull this bin laden thing to win back some support from the public since people start realizing it's kinda pointless. I obviously don't know the exact story, but it sure as hell isn't the official one, his name is far to powerful. Most probable story to me is that he died of illness in 2001.

  • Hi there! I've been writing music both for games and just for fun, for a few years now on and off, but recently got some more time to work with it. So here's some links. Feedback is very much appreciated.

    Here are the most obviously game-ish chiptune songs. These are the first songs i've made in this genre.

    http://soundcloud.com/jonatan-krogh/asp ... orite-move

    http://soundcloud.com/jonatan-krogh/when-one-is-right

    And here on my soundcloud page you can find the rest of my uploaded songs.

    http://soundcloud.com/jonatan-krogh

    Hope you like it!

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  • Great talent man! We seem to have some things in common, i can see some style similarities. I use reason for everything i do, but I'd like to lear FLstudio better as well, reason is great but has some gaps that FL fills in really well.

    I'll throw up a feedback thread for my music as well! Thanks for the idea!

  • If you create a sprite in 0.x, but then change your mind when you're in the picture editor there's no way to cancel it. If you close the editor without drawing anything a blank sprite is created.

    Of course you should be able to create a blank sprite as well, but when closing the picture editor with no pixels drawn you should get a warning and an alternative to delete the sprite.

  • Yeah, you can do that in some places in 0.x, but not everywhere.

  • Settings where you can change default values for some stuff would be nice. For example default width of created sprites. I usually make my sprites 32x32, so i always have to resize them and move the hotspot.

  • Also... Didn't someone mention the idea of creating behaviors/plugins using events a while back?

    Yes! Do this!

    Adding a group of events instead of having hidden code is also a great idea!

  • Yeah, Tile-set support for the level editor would be great, but lets not get ahead of ourselves. Just some basic tools to build maps would be a great improvement. Not everyone would benefit from or use tilesets, or genre-specialized editors. But everyone needs to place sprites in the level somehow, so basic tools for that is top priority.

  • Construct can do that to, but with enter instead of right-klick. Not that big difference (eccept if you use a laptop like me, then you have to cross your arms.)

  • Hi people!

    A level editor has been talked about before. It's not a top priority since it aparently works without one, but it would speed things up hugely, be loved by everyone, and place you yet another step ahead of your rivals. Making levels is actually when you build your game world, it's a huge part of making games, (especially exploration games which has become a pretty big genre). The perfect game creator would of course be great for level design, so it feels like a natural step for C2 to take.

    I suggest the following solution. Pressing the "level edit" button gives you the level in full screen, eccept on one side where you have:

    -the objects panel to pick objects and place into the layout.

    -A tool bar with basic tools. For example a pencil that you use by picking a sprite and draw on a grid. Option to replace existing sprites or layer them etc. If you don't use a grid you just klick in sprites, right klick to delete (or something like that).

    -A minimap, where you can click to navigate to different parts of the level. Everyone working with big levels in construct would agree with this. Right now you either have to zoom in and out wich often fails and you end up 500% zoomed in some corner, or space+drag like 50 times.

    I'm looking forward to working with this!

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Attan

Member since 14 Nov, 2007

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