Attan's Recent Forum Activity

  • It can't really be said enough times. Thank you very much all the developers.

    I would also like to thank the people behind the new plugins and effects that's starting to pop up here and there!

  • Even if the $250,000 limit would affect some people, most of us would never have to care about it, so i think a Raknet plugin would be very usefull for most people.

    [quote:w7ymt6t1]Indie,Indie,Indie,Indie,Indie,Indie,Indie,Indie,Indie,Indie,Indie,Indie,Indie,Indie,Indie,Indie, now i've satisfied my lust for blood!

    <img src="http://dl.getdropbox.com/u/930918/donald.jpg">

  • can't find this either. Not that i need it right now, but i got curious.

  • I think that key presses have a certain index number, like 64 and so on, alphabet and numbers have a certain range. On key pressed, read the index (not sure how to do that), type that letter out - without having to do an event per each letter.

    Is this possible to do? It would be awsome!

  • It's fun how many people write their name before the country. I did too.

  • So it depends on the amount of objects? Not the area for testing. So when i make my level i should resize the collision masks as much as possible instead of placing out 32*32's on a grid?

  • Pirates looks awsome! It SOUNDS awsome too! the music and sound effects where wonderful. However, the ball tended to dissapear out of the screen and never come back. If there's an updated version without this problem, or a .cap, please post it cus i would like to play it for real.

  • that is ugly.. or does someone have a good method of writing? The methods i've tired are:

    Making an event for each letter.

    or

    having an editbox allways on focus outside the screen, and have an event:

    Editbox.text <> "" (not nothing)

    -text: set text to editbox.text

    -text: set text to ""

    of course the second one doesn't solve your problem.

    I hope that i've been an idiot and missed something.

  • I agree. And i also would like it to run on my cellphone so i can make games in scool classes. And it would be cool if it supported MS-DOS.

    An ActiveX plugin haven't been requested THAT many times though.. so i guess i should be nice.

  • Uum... i don't really get what it actually does. I get that it improves networking things, but exactly how...

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  • I must say i'm a bit surprised that this game lagged. Even if there are many objects, I've allways thought that construct could take really much as long as it wasn't things like effects, physics, etc. This kinda scares me... but i guess there's ways to solve it.

  • I vote for splitting the "your creations" forum into "work in progress" and "Finnished" (or maybe something like "the lonely place with allmost none games... eccept a few, but they are really small" until we get the games flowing.)

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Attan

Member since 14 Nov, 2007

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