alee's Recent Forum Activity

  • The frame is drawn on every complete cycle of the event sheet. So if i understand you correctly, you'd want to do an

    IF not all sounds are loaded - Load 1 sound, add 1 progress.

    That should add 1 every frame.

  • Interpolation is imperative if your not using prediction. Not all clients can keep the same rate of transfer, never mind ridiculous latency to someone on the other side of a country, or the world. I urge you to read the paper Valve Software published on their wiki on the matter.

    http://developer.valvesoftware.com/wiki ... Networking

    Hell go play Quake 3, then go play IOQuake 3 with the "fixed networking", huge difference with the improved prediction. Yes I know Quake 3 has prediction, but the fixes make it near bullet proof.

    My apologies, I meant that you shouldn't have to be the one that makes the interpolation - You should only have to make the object while the user deals with that - As its usually completely different coding for different cases i would have thought...

    Anyway, thanks for the article! I really look forward to reading it <img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy">

  • Alee - UK

  • SOOO good hahaha

  • Arsonide, you shouldn't really have to do ay interpolation (I believe its called "Dead Reckoning" in online games). We just need an object that can send/receive packets along subchannels, sign into channels, assigns unique IDs to every client, etc. etc.

    Also, OINC/Lacewing for MMF2 is cool because the servers can be written in python using something called "POINC".

  • I donated a while back... Can't remember how significant it was. Keep it up lads

  • amazing

  • Rich was working on one... But we haven't heard anything from that in months..

    I think MMF's OINC seems to have the right idea. He's coded it so it can talk to servers made not justin MMF - Somone has made a python server library, so people make their servers in python and the clients in MMF. This would be awesome with construct.

    Also, i just found this-

    http://pyraknet.slowchop.com/

    It seems to be python librarys that use the raknet system... Interesting

  • too true.

    HALLELUJAH

  • since my other pic has gone broken link. Heres a scan of my friend's photography project-

    <img src="http://photos-a.ak.fbcdn.net/hphotos-ak-snc1/hs035.snc1/4325_93746035684_632500684_2298944_734420_n.jpg">

  • woooah

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  • i thought that cartoon was quite laaaame mostly

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alee

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