Jeswen's Recent Forum Activity

  • Mostly true, but if the first few words are right, they will at least make it to the second line

  • Breasts ... err I mean, better!

  • Mine would say something like:

    "Oops! This application was unable to locate 'd3dx_30.dll' on your PC. Please click OK to update your version of DirectX to solve the problem!"

    For some reason, adding a simple "Oops!" makes it seem less like an error and more like a goof which may get them to read it.

  • Sorry to say deadeye, but even my overclocked Apple II struggles with more than 2 layers

  • Only tried C at 1024x768.

    ~300 fps on my laptop.

    Video: Geforce 8800M

  • Well they seem to do pretty well with quake 4, doom3, enemy territory, quake wars...list goes on...

    Quake 4 = Doom 3 Engine

    Doom 3 = Doom 3 Engine

    Enemy Territory = Modified Doom 3 Engine

    So what you're really showing, is that John Carmack of Id Software is good with OpenGL.

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  • That all said i still think construct is awesome and am not meaning to put anyone down, just portability is good.

    Of course it is. However, like it or not, DirectX is far more supported and used. It makes more sense to get DirectX working 110% before starting another API.

    As for Vista, you're speaking as if there won't be a windows again down the road, and who is to say that won't be the most popular one yet?

  • It's fine. Blink three times and you're home!

    ... or maybe that was something else?

  • Viewing the example image, my only real suggestion is maybe using a new layer to do some overlays? You could have a brown fog slowly creeping over everything, or whatever.

    Ignore me if you hate the idea lol.

  • lol, well I guess at least you had fun!

  • I wonder if maybe as a work-around, you can use a separate sprite set to the angle/position of the physics to detect for you.

  • "But it looks interesting as to how insane the USA can be"

    The government, yes ... the people, no!

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Jeswen

Member since 30 Oct, 2007

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