AsparagusTrevor's Recent Forum Activity

  • Is there any way to change the Image Point on multiple frames at once, like you can by Alt+Clicking for the Pivot Point? Alt+Clicking for the Image Point just alters the Pivot Point, even if Image Point is selected.

  • Here you go Jayjay: Construct 0.96.4

  • Great update Ashley, the animation frame things will come in useful for me.

  • Maybe they're just over-ambitious.

  • We don't have wild lizards here, but the pigeons, I swear they play Chicken with the cars, it looks like they're gonna get run over and they fly away at the very last second. Are they dumb with quick reflexes, or really smart, mocking us stupid humans with their quick getaways?

  • Welp, I tried out the HL2 demo, and am pleasantly shocked to find that it worked almost flawlessly, even with the quality all the way up (yes, I hooked my computer up to my TV, it makes for one hell of a sweet monitor)

    2 inch?!?! Bloody Hell!! I got a 40 LCD inch HDTV which I also have hooked up to the PC as a second monitor, I can't imagine how awesome 62 inch must be! The dream is to have a DLP projector or something, imagine playing all these games on a full wall.

    Color me surprised. Maybe my crappy little computer isn't as crappy as I thought it was. The demo only had the intro level and the Ravenholm level, so I don't know how it would handle that outdoor level with all the water in it. I suspect it might get a little choppy there. As it is now, it only hung up a couple of times on explosions, and oddly enough the sound skipped more than a few times.

    n the full game of HL2 they fixed the stuttering bug after a few patches, a lot of people had that problem at first. The outdoor levels in HL2 don't really run any different to Ravenholm, it all seems nicely smooth and optimised and runs well, even on my old computer which just sucked entirely. I bet Doom 3 and other games with its engine would run on your's also, but probably not on full detail.

  • Here's mine, funnily enough I took a screenshot for another forum the other day: PIC

    Here's a pic of my whole desktop I took a few weeks ago, the backdrop is different, but I like having green and sometimes black to go with the PC: PIC

  • The "Lost Coast" mod is the most demanding HL2 game. If you can play Portal, you can play Episode 2, I imagine. Not sure.

    he Lost Coast only introduced HDR lighting. HL2 Episode 2 enhanced further on that, and HL2 Episode 2 even further still. Portal and Team Fortress 2 runs on that updated engine too, but for me Portal and TF2 run a lot better than HL2 Episode 2, Ep2 has massive outdoor levels that tend to cause a lower framerate, for me anyway, but nowhere near unplayable. This is on the highest graphics setting. Like it's been said, Source scales back for lower-powered hardware really well. TF2 and Portal have small maps anyway, and aren't as cluttered with detail.

  • This is pretty cool, reminds me of screensavers I've seen. I can imagine some cool effects when combining with some pixel shader effects.

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  • I also dig movies, but after taking some film classes I tend to be more critical of them. I can usually guess the entire plot of a movie within the first five or ten minutes, just based on the introduction of the main characters. Often times I can guess it just based off the trailer. Kinda sucks watching movies when you have knowledge of plot structure and character archetypes, but it makes movies that I can't guess the plot to all the more enjoyable.

    Oddly enough though, having a little background knowledge has made watching bad movies more fun. I know it's going to be bad, so I can just turn off the analytical part of my brain and enjoy it. It's good movies that I have a hard time enjoying thoroughly, because I'm always "behind the scenes" so to speak.

    Heh, I know what you mean, I did Film Studies and Media courses , and I find myself concentrating on stuff like direction, cinematography, mise en scene etc rather than the plot sometimes. I'll be sat there looking for hidden meanings, or wondering how they did something. It can either ruin a film, or make it better. I sometimes just try to turn that part of my brain off and enjoy the film.

    I did a Computer Graphics course also, I saw it through to it's crappy conclusion. They didn't teach us much, just kinda showed us how to open the programs and let us get on with it, and I think most of the class surpassed the tutors' abilities. I've drifted away from the 3D side of things more now, I think mainly due to my job. I still have some decent renders to show for it at least. I've been meaning to get back into it though, and I've found myself booting 3D Studio MAX up more often, although only for smaller things at the moment.

  • This has been mentioned before and is on the todo list, but here is my idea (Quoted from "Object and behaviour requests" page 2)

    [quote:aq61xzdb]I would like to see a path object & behaviour where you place a path object and give it a path name and decide where the waypoints are then any object with the path behaviour can be told to follow the path.

    eg: I place two path objects and give them each 10 way points, one is "Left" the other is "Right". Then I create a sprite with the path behaviour and I can tell it to follow Left, reverse at the end of Left, and then follow Right.

    This would allow more than one path for each object which makes designing custom AI easier

    I'm liking the sound of that one, it would certainly make programming AI and pathfinding a lot easier.

  • I'm into computer graphics, using Photoshop and 3D stuff like, generally trying to create things I think look good. I like movies, I have quite a few DVDs, probably near 700, horror and comedy being my favourite genres. I also like gaming, mainly PC gaming, first person shooters and stuff like that. My job is working for a large newspaper company, mainly DTP stuff with a slight graphic design edge.

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AsparagusTrevor

Member since 8 Aug, 2007

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