Thanks for the comments everyone.
Pixel: I am using three detectors actually, but you gave me a good idea for how Spanky takes damage. I'll add the event "Spankyboot.Y is greater than Enemy.Y" that should clear it up.
No idea why he disappeared in the water other than the wacko bug I'm facing
Border: Give me a little more feedback on the graphics than an expletive lol glad you like it though!
Deadeye: Thanks! Yes I agree the platforming is not yet polished, and many animations are yet to be done. The level design was a rush job for the most part, I normally want a big more variety (and less difficulty) in a level. I suppose the reasoning is that since it's only one level, I didn't want to make it too easy. And yes...Totoro is cool!