Thanks for your detailed answers! 99Instances2Go
I feel kind of dumb right now because I still can't get it to work properly. As you said, 1 bullet is destroying multiple enemies sometimes. I tried to create what you wrote in your last post:
https://drive.google.com/open?id=0B7r2W ... U9UTi01TDQ
This is what I had before (it destroys multiple enemies at once):
https://drive.google.com/open?id=0B7r2W ... UxuQmdkRDQ
What I tried to create from your explanation has some issues with invisible enemies.
Here are some more screenshots of the events that could be a cause for this problem:
This is for damaging the enemies with the bullets:
https://drive.google.com/open?id=0B7r2W ... VpjbF95Z1k
This destroys the bullet itself when it hits an enemy:
https://drive.google.com/open?id=0B7r2W ... VpjbF95Z1k
Maybe a capx of my project is a better way to find a solution <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> :
Project CAPX
It is a little messy <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green"> The Event Sheets where the problems are, are marked with "HERE". Also I left a comment on the exact events.
Thanks for your patience! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">