sassix's Recent Forum Activity

  • Thanks for all the help !, but nothing looks to work as intended, i will give up on this :P if this isnt managable for me, i cant even think about going even more indepth with logic

  • So either im realy lucky with the spawns, or its working now !

    Well it was luck >.< Still not working

  • Hey guys, im trying to make a function repeat "x amount" of time, this is set to a global variable. Everytime the function gets fired, it add to this number. This somewhat works, but somehow, in my case 10 times, spawns the double amount of instances.

    Thats ok for now, but my main problem is, i want the object getting destroyed, as soon as its spawned and overlapping with the same kind.If so, it subtracts from the "x amount".

    Also 1 planet is already placed at the start as a starting point for the player.

    I dont know where im making the mistake, sometimes construct events are confusing for me.

    Hope you guys can help me

    This version wont work either :/ im so lost

  • Hey guys, im trying to test my multiplayer setup, like in the realtime multiplayer game example. Its almost the same setup and now i need someone, who can tell me if this is working like intended. I wanted to try it for myself, but the solutions i found so far doenst work for me somehow ( like chrome incognito mode ( and yes, i deleted the cache etc and restarted the browser))

    Would anyone be that kindly and could have a look at my project and tell if this is working as it should?

    For this test the first player who enters is the host, everyone else that join are normal peers/clients, what ever its called.

    Its supposed the create a player character for everyone who joins. Also animations( in this case locations of the players ) should be visible for every player.

    easyupload.io/562h8z

    If you need it to be uploaded somewhere else, let me know. Dont know what you guys use otherwise.

    Appreciate any help here

  • Wow im so confused, i did this before i tried the uid method and it didnt work...

    thanks mate -.-

  • Hey guys,

    i have a simple problem which i cant seem to fix.

    I created a family group with npcs, which should be act individual.

    They got UID istances which they get as soon as theire created or on begin of the layout.

    Yet, if one condition is true for one, everyone will get the same state.

    Maybe its just a small issue i dont think of, but i dont know what it is >.<

    Hope you guys can help me

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  • Nevermind, was actually easier then expected :p

  • Hey guys,

    lets assume i have uploaded my game, or something like short games, to my homepage. Each one is representing some kind of minigame. If you win, your browser your playing on will redirect you to another url/site hosted on the server.

    Is this possible?

    If yes, is it easy to setup?

    If not, would someone help me doing it for some small amount of money ;P?

    Tagged:

  • Wow guys i appreciate your help so much! Thanks for that.

    Im realy confused when it comes to things like that. I dont realy know what to say.

    I also tried to use wait time before the game closes but i never thought that loading the storage could be in a different order then i placed them in the action :/

    Im trying to get used to this method, because now i cant start making my app which contains more variables :/

    Thank you very much, both of you for spending time on me !!

  • Hey guys,

    i need some hands for my test. Im trying to get stuff like local storage, away time etc to work.

    But somehow it doesnt work as expected. If it comes to variables and math, my brain goes afk.

    Can someone help me fix this or give me instructions :( ?

    Im using the date plugin to get the unix time every tick.

    On start of layout, i check if 3 storage things exists ( current currency, timeaway, saved time)

    if not, they will created

    if they do, i set the variables to saved storagefiles

    If i click a save button, the current time will save the current unix time to a variable.

    Then i will wait some minutes (because its supposed to get every minute i went offline)

    After i reopen the game, nothing realy happens, no variables are set, but storage whise they seem to exist.

    Hope you guys can help me with my problem :/

    dropbox.com/s/elywltienma24ar/awaytime.c3p

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  • Hey guys,

    im currently trying make a little project for testing purposes with Construct 3.

    Im not into Server/MySQL or communication between app/device and server or what ever its needed for this kind of stuff.

    What i want to archieve is a simple offline currency.

    I dont think i have to add more details to it.

    I just want to prevent players from changing the date/time on their device, so cheating wouldn't be that easy.

    So, what do i need and can someone link me to some kind of tutorials?

    Thanks

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sassix

Member since 31 Dec, 2014

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