You want it to mirror based on its direction, not by the left or right.
You can set to to mirror if its angle is within the minimum, and maximum amount based on the camera's view. So for example top looking down, the left or mirrored direction would be between 90, and 270, then not mirrored would be between 270-360,and 0-90.
You can simplify that by just checking 90 to 270, and if its not with in that value, set it to not mirrored.
System "is between angles" does not pick instances, keep in mind.
How do this in events?
I try compare two values and try type 3camera.angle but dont have 'angle' expression