Maximuspl's Recent Forum Activity

  • Hello.

    i have

    -sprite with string instance variable.

    -Global variable LANGUAGE

    -Text object

    In properties of this sprite in layout editor i set this string as " Dog "

    Now in event sheet

    when i click on the sprite

    when Language is 0, display text in English (Dog)

    when Language is 1 display automatically in Polish (Pies)

    etc..

    si i need to construct translate typed string "Dog' to other languages

    its possible to make that way?

  • Hi, i make game with native window 800 x 480px when i run game, game opens with this resolution.

    its possible to run game with resized to 720p resolution? without changing game properties?

    so viewpoer is 800x480 but game runs at start 1280x720 ?

  • Just add 3 conditions to the event.

    i try, dont want work

  • VARxxx is instance variable

    How i create condition:

    When 'slot.VARslotType must have 2' and 'slot.VARclip' is greather than

    'slot.VARammount' and addational condition: also 'slot.VARammount' should have animation frame 12?

    Do action...

    ???

  • Hello, im trying learn something about audio positioning.

    How can i make looped sound like fireplace. when player is close, i hear sound loud, but when im for example 250px away of fireplace i hear more less half of volume. But when i go away more tham 500px sound should be off

    But when i go slowly at fireplace of course sound volume should grow?

    when i set Outer gain to -999 that dont help

    I try on template 'Audio positioning' but when i create explosion even 2000px away i still hear sound

  • Sprite On Created: Sprite set var to random(10,30)

    Note, if you want an integer number from 10 to 30, the correct expression is int(random(10,31))

    understand but what if i have placed Sprie already on the map?

    prabably i must Add it manually in events for each?

  • My sprite have few instance variables

    for example why can't i enter a math expression number in 'EXP' as random number? random(10, 30)

  • > Repeat 10 times
    ... Wait 0.1*loopindex
    ... Audio play sound
    

    SOLVED :) Thanks! i must remember tiis combination

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  • i try figure out how can i repeat sound 10 times when i click LMB?

  • Hello i have working drag and drop inventory system.

    Now i need to make drag and drop (to empty slot) automatically

    i try figure out how set logic of events.

    now here this looks like this:

    i need receive:

    1 When i Touch LOOT BOARD, all 'LootSlot' should spawn own new sprite 'DragEqitem'

    2 this 'DragEqitem' should find empty slot and set his position to empty slot.

    3 When find empty slot- simulate DROP

  • Get rid of the "Trigger Once" (which should always be at the bottom) and the "For Each" and just have:

    Enemy hp is 0 or less - destroy enemy

    On Enemy destroyed - Add X to Xp

    I don't understand why that shouldn't work. I'd have to see the cp3 file to see what's wrong.

    tomologames(at) gmail . com if you want me to take a look at it.

    Ok i will check without for each and without trigger once, and I will send you a c3p file if I can't handle it. Thank you for the offers of help

  • Enemy hp is 0 or less - destroy enemy

    Enemy On destroyed - Add XXX to Xp

    Problem is, enemy dont want to be destroyed, not always...

    Adding the 'on destroyed' event will do nothing when the enemy, despite having below zero health, still exists on the map. bullets pass through it, doing no further damage

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Maximuspl

Member since 27 Oct, 2022

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