Soluna Software's Recent Forum Activity

  • Hi htmlgames

    Thank you for your kind words. I'm glad you like the template.

    A crawling feature seems like a cool thing. I will try to add it to the template. Thanks for suggesting it

  • Bishop313 It seems that 3.2.01 has some issues. Animation looked weird in places that I did not change (my change was a transformation of a mesh).

    When I used 2.1.27 the weird thing did not happened (and I did the same changes as before).

  • Hi netserwer

    Sorry to hear that your are having some issues.

    I need a bit more info. What font exactly in the 350 Sprite Fonts pack, are causing you trouble?

  • Hi RetroGamer3.

    I'm sorry you feel that way. You are the very first person that dislike the template :-/

    Could you please be more precise about the problems you face? Or what you expected from the template? I would be happy to improve the template if possible.

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  • Hi tmrussell145

    1. When calling function CreateHurtArea you just adjust pararm2. 1 means 100%. So change it to e.g. 1.5 will increase hurt in the area to 150%. Hint: if DebugStateIsOn is 1 then you will be able to briefly see the actual hurt areas when you play the game.

    2. Can be solved this in many ways. I would add an instance variable to family Hurts named Damage. In group 'Player taking damage', in 'Is PlayerBox overlapping Hurts' I would reduce the Players health with the given damage from the variable Damage.

    Good luck with your game - and please provide a link to the game when it's finish. I would love to play it.

  • Retro Music 1 — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/retro-music-1-3639

    <h3>Retro Music 1</h3><div class="deshr"></div><p>This asset contains 8 old-school retro tunes (aka. chip tunes) and 2 lose jingles and 2 win jingles. All tunes are made with the same set of music instruments. Even the jingles. The tunes are perfect for a retro game (with pixel art) and reminds you of good old games from the 80's (C64 and the arcade halls). </p><p>Here is what you get:</p>

    • 4 tunes for casual in-game play (38 sec each, seamless loop-able)
    • 4 tunes for danger in-game play (38 sec each, seamless loop-able)
    • 2 win tunes (short, about 5 seconds)
    • 2 lose tunes (short, about 5 seconds)
    • A Construct 2 and a Construct 3 sample project.

    <p>In total: 5 min and 27 seconds of music.</p><p>Good luck with your game!</p><h3>More?</h3><div class="deshr"></div><p>If you like this asset or perhaps want me to add something, please let me know (do not just give bad reviews). Thanks!</p>

    Use this topic to leave comments, ask questions and talk about Retro Music 1

  • Hi Spurge

    Thanks for the kind words.

    To build your own platformer game in Construct using this template is very easy.

    All graphics are just images that you easily can change and manipulate. You basically just need to design the levels by using the excellent editor in Construct.

    If more advanced enemies are needed or other special content are needed you will need some skills in doing events in Construct. But don't worry it is quite easy and you will be able to learn a lot just from examine the events in the template.

    Good luck😊

  • even just from the video i like it. brings me back to sonic & knuckles, and a few others from the genesis era

    Thanks! ??

  • Hi

    I just updated my Epic Platformer template to Construct 3.

    It went surprisingly easy.

    No code change was needed. 4 out of 5 addons was already available in a C3 version. The last one (SpriteFont+) was not really needed due to improvements to the standard SpriteFont in C3.

    Play a demo via this link: https://www.scirra.com/store/royalty-free-game-templates/epic-platformer-3118

  • Hi all

    Both Construct 2 and Construct 3 is now supported!

    Download (https://www.scirra.com/store/downloads) version 1.5 to get the C3 template version.

    Enjoy!

  • Hi Discmach

    I will enable support for C3 and it will happen this summer as promised

    Now I know that at least one person is waiting for this. I will try to hurry as much as possible. 😊

  • Hi bcvgames.

    Making effects is time consuming and it is currently not an options for me to make customer specific effect, sorry.

    I would suggest to browse the effect genre here at Scirra Store and another online asset stores.

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