There are some events that I can not repeat in other layouts such as the door system of layout 7 ( level07 ). I am not very expert in construct but I have checked tags, names, commands … and they do not work in other layouts. I do not know what I'm doing wrong.
Example ,In level 7 if I copy a door and delete the original. The event does not work in the copy. It only works with the original door.
The door has an id. The switch that should open the door must know this id. Set the variable SlidingDoorId to the Id of the door and it should work. See image below.
If you want to make a brand new door, just put a SlidingDoor object on the layout , add a new animation to object type SlidingDoor (by default is has 4 animation, named by colors). Set Initial Animation to your new animation. Let the switch know about the Id of the new door (as above image illustrate).