Soluna Software's Forum Posts

  • Hi Jimmy

    Good question. I did try one evning but had trouble finding these addons for Construct3:

    1. Plugin Comments (Rex_Comment) by Rex.Rainbow
    2. Behavior Lite Tween (lunarray_LiteTween) by lunarray
    3. Behavior MoveTo (Rex_MoveTo) by Rex.Rainbow
    4. Behavior Push Out Solid (Rex_pushOutSolid) by Rex.Rainbow

    If you have found the 3 of them please let others know about them thanks (e.g. provide link in this forum thead).

    Regarding the Comments addon, it is not an essentiel addon and can be removed without affecting the game features/logic. It should be possible to do it like this:

    1. Unpack the c3p file to a folder (it is just a zip file)

    2. Go to eventsheet folder

    3. There are 16 json files. For each file do this:

    a: Open file in a json formater tool (e.g. jsonformatter.curiousconcept.com) for easy reading.

    b: Use a text editor to remove all actions where objectClass is 'Comments', see attached image.

    4. Zip all files again and name the zipped filed so file extension is c3p.

    5. Open the c3p in Construct3.

  • Hi

    I just bought and downloaded The 'Epic Platformer' Template.

    I have installed all the addons but when I try to open the template directly from my local file, I get an error: "Failed to open project. Check it is a valid Construct 3 single-file (.c3p) project."

    When I try to open the template via my cloud, I get an error:

    "cannot change property 'activated' from '<boolean>' to '<string>'."

    Please, let me know how I can fix this issue.

    Thanks!

    Hi. Sorry for slow response. Did you manage to get it to work?

    If not, try to download the package again. Ensure that you do not open C2 files in C3 and vice versa.

  • I'm pretty sure these effects are from TimelineFX. You guys just got ripped off.

    I understand what you think. But please think about it.

    Using a tool like TimelineFx or any other tool (e.g. Photoshop or whatever) to create graphics is not a problem. Not even if the tool is pretty good at doing what you need.

    If you prefer to buy a tool yourself and spend hours working with it, it is no problem, feel free to do so. The price for this package is very fair. Nobody is getting "ripped off". It just enables a choice: Buy it or do the work yourself.

  • My hosting provider is causing me trouble. Meanwhile here is:

    Fireball demo:

    Effect demo:

    Fire demo:

  • Thanks for letting me know. I will get my site up and running soon.

  • do you know any good lessons on rag doll? seen some gut they don't look that great!

    thanks dand

    Actually there is this template: https://www.scirra.com/store/royalty-fr ... layer-2522

    Perhaps that is useful for you.

  • Retro Music 2 — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/retro-music-2-4205

    <h3>Retro Music 2</h3><div class="deshr"></div><p>This asset contains 5 old-school retro tunes (aka. chip tunes). All tunes are made with the same set of music instruments. That gives an overall good symbiosis when used together in a game. The tunes are perfect for a retro game (e.g. with pixel art) and bring back memories from old games from the 80's (C64 and the arcade halls).</p><p>Here is what you get:</p><p>5 spooky tunes ("Ghosts 'n Goblins" genre) for in-game play (about 60 sec each, seamless loop-able).</p><p>In total: about 5 min and 21 seconds of music.</p><p>Good luck with your game!</p>

    Use this topic to leave comments, ask questions and talk about Retro Music 2

  • Thank you very much.

    I have no future plans right now for this gamle.

    Feel free to do whatever with the source.😊

  • Yes, I created the Epic Platformer template. I'm glad that it might help you creating your game.

    Your game looks really nice. I like the butterflies and the trees in front (e.g. level 2). The game feels mysterious. The music might be a bit to playful (for a game with ghost and trolls). The camera movement could be a bit more smooth. It is not hard to achieve (see Epic Platfomer).

    Keep up the good work

  • Thanks!

  • Hi there!

    I have been playing around with C3 - and now I have a small nice game you can play.

    Play it here:

    https://www.scirra.com/arcade/racing-games/race-game-26456

    Source is also available for free in link above.

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  • Thank you very much.

    Great input.

    I have noted all your ideas for improvement. I can't promise if or when I will implement them.

  • There are some events that I can not repeat in other layouts such as the door system of layout 7 ( level07 ). I am not very expert in construct but I have checked tags, names, commands … and they do not work in other layouts. I do not know what I'm doing wrong.

    Example ,In level 7 if I copy a door and delete the original. The event does not work in the copy. It only works with the original door.

    The door has an id. The switch that should open the door must know this id. Set the variable SlidingDoorId to the Id of the door and it should work. See image below.

    If you want to make a brand new door, just put a SlidingDoor object on the layout , add a new animation to object type SlidingDoor (by default is has 4 animation, named by colors). Set Initial Animation to your new animation. Let the switch know about the Id of the new door (as above image illustrate).