>
> > that because c2 is full of bugs and don't give us a good performance for big games and don't give us a good size for little games so we can not have nice little game with a small size to be a hit or a big game with a smooth gameplay.
> > just imagine if flappy bird was +30 mg size ! it simply coudn't be a hit
> > or if clash of clans didnt have a smooth game play.
> >
> This is a horrible generalisation at best... I've seen plenty of larger C2 games with perfect performance. It's how you set up your events and how efficient your design is... it's nothing to do with C2. Also... bugs? Those are rare, but name one piece of software that has zero bugs?
>
> ~Sol
>
name one of that big c2 games ?!
SoldjahBoy - I can tell you that the Calculator of windows has 0 bugs. XD
mahdi71 - On the mobile platform, the most popular I heard is "Ignatius" and it is made on C2. And there are other games that I don't know that is more popular than Ignatius.