Thank you so much man! It'll help me a lot with my own game. I also want to implement a ray cast, though not visually as a laser and not necessarily with reflections. I just want the player to be able to select 3D objects while playing with a first-person camera, so I'll check the first thing the ray hits :)
All right man, no problem. Keep up the great work!
Remarkable! Couldn't you also post the full project so that we can see the laser code? Or maybe just give a high-level description of how it works, if you prefer. Btw, I came here from Reilly's showcase video.
Member since 4 May, 2022