Hey everyone!
So I am building a game with dice using the 3dobject plugin, but the question is on 3D in general in construct.
The dice itself is being rendered really weirdly - when downscaling is set to medium or high the sides of the dice are blurry, when on low the sides are sharp but really pixelated, I would use the low downscaling setting but it makes other 2d sprites in the project pixelated.
Does anyone have any experience with this?
Thanks in advance!