truefalcon's Recent Forum Activity

  • just make a game as a lite version with personal edition and check for a encrypted .ini file string if it is eqaul to 1 the game is unlocked and stays that way, if it is 0 it is not yet payed for and stays the demo version, now the next step is a in app purchase transactions behavior and event when the money has been transacted to the game developer(You) the string in the .ini file gets decrypted and changed to 1 and then after being re-incrypted the game checks the string at the beginning of the loading screen, if it is eqaul to 0 it puts a purchase icon button on the main menu when clicked(or tapped) it asks the user to pay to unlock and remove level restrictions and ads. if it is how ever equal to 1 it erases the purchase icon button and the level restrictions are gone say for example you have a game with more than 30 levels in the full version, and in the demo the gamer can only play 15 it then checks if the string is equal to 0 or 1 and if it is 0 it asks the user to buy the game to continue playing, however should it be equal to 1 it should allow the gamer to move on to the next level.

  • you could just the script in your page called no right click, but then if it was a real time strategy game in your browser this may make the game malfunction...

  • If you like techno i did not make this one but you may like it:

    power to the groove

  • Not to go off topic here but i am rather fond of the windows 8.1 start menu

  • Or you could give us the business edition, for those who come in 1st, 2nd and 3rd place and the 12 lucky runners up get the personal edition.

  • wrong again my friend i recently purchased a 32 gigabyte android tablet and a 16 gigabyte sd card to upgrade it to a 48 gigabyte mobile tablet.

  • Well it threw a error message when i tried to put a 3rd sound file in my game and then it went away and let me move on, but when i went to do the action for playing a sound in a event it restricted me to a drop down list of a maximum 2 sound files even when i imported my 3rd sound file.

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  • yeah totally buy it, then get the business edition when you have $5,000 and you only have to pay $480 according to the licence uela once you have more than $4,999 you must buy the business edition to continue making money, and who knows if you market correctly and set the right price on the store of the markets you could become a millionaire in a matter of hours, all depends on the quality of the game and how good it is and how fun it is, and then you just have to experiment with the pricing of the game on multiple stores... One other key factor is that your games are original and with your own resources and that your not infringing on a copy right of another game or stealing their resources, or engine.

  • unless it comes as a direct update on a reboot of my windows 8.1 pc from microsoft, i dont trust what is a os system from somewhere which can make any claim that it came from microsoft or apple or linux, cause it may just be a virus, you never know, ok...

  • I would do a kickstarter for that in a heart beat when i make enough money from my 2d projects, and it will need 3d layout editors as well as 2d layouts for menus and game over screens and quest selection in rpgs and mmorpgs...

  • I happen to find the free version of construct 2 only allows 2 sound files maximum and more than 2 of other resources, why is that? Just curious...

  • I would love to say a big thank you to everyone here, for all the help you have given me so i made my prototype of my game or at least the basic engine so now i am ready to purchase and complete my product, if any of you here who have helped me out i would be more than happy to add you to the credits of my game, i am working on called "Feed The Alien Pizza"

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truefalcon

Member since 19 Sep, 2014

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