truefalcon's Recent Forum Activity

  • If memory serves me correctly and it usually does i believe there is a tutorial on how to achieve exactly what you want, but i cannot remember if it is a intermediate tutorial or advanced tutorial but it should be in one of those sections.

  • thank you... very much... i hope it will be of gr8 use... in which i am sure it will be, however to fully fix my project i need a level select .capx file please and thank you...

    Edit: thank you so very much the bounce .capx file was exactly what i was looking for and it solved my problem. anyone want to see the demo stage of my 1st level of my game?

    but the problem is rather the pizza is sliding against the ramps instead of bouncing off of them at a 0 degree angle if i use the bounce action however it goes flying straight out of the top left corner of the room every time.

    there you guys happy now you stole my code and have not helped fix the sliding against slopes glitch...

    see what i mean by playing the game on the scirra arcade store it is in puzzle and the game is called(see my game's error)

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  • Glad to help unlike others here... Yes you know who you are...

  • I just checked your tutorial but I saw nowhere in it entirely about how to make a object bounce, but thanks for attempting to help me out here...

  • The problem here in lies that your giving not enough time for it to be feasible for the player object to move past the door so when the timer runs out while the player is still on the door it is getting the door and player wedged together, so what you need to do is increase the time if collisions are disabled while the player is still colliding with the door so what you need is a variable to perform a switch statement to 0.5 the collisions by halving them so you can check that necessary check, turn it on and off when needed in the appropriate events.

    Sorry if I haven't been using paragraphs...

  • I don't suppose you could lend me a .capx file showing me where the bounce action is in the physics behavior? Please and thank you, that's all for the main time being but if someone could also show me a level select .capx file that would be also gr8ly appreciated...

    I have never claimed that anyone here was not trying to help me out, I am sure this person is wonderful, but some people you meet on the internet can be about as charming as a snake from my experiences... This is however not to say I don't trust anyone here, but these days you never really know...

  • ok here is what i am doing i am getting a round object to fall off a sqaure object once clicked the square is destroyed and then it falls using the physics behavior and then it bounces along a new slope object and towards a triangle object that is meant to destroy it, but the physics behavior does not have a bounce action so i added a extra behavior(bullet behavior) to the round object on the create event of the round object i set movement speed to 0 and physics force apply gravity to 6 and then it all was working in the test run but when the bounce action for the round object colliding with the slope event was triggered the round object did not bounce but rather instead it was destroyed. Oh also sorry i did not mean to get offensive you simply put me in a uncomfortable position where i fealt threatened.

    Also i am afraid i cannot upload my .capx file as it contains all my game's material and very own art and coding and sounds and music therefore i am afraid some one may steal it and pass it off as their own.

  • Its very hard to udnerstand what you want.

    First use paragraphs. Its hard to read column of unformatted text.

    Second - either add .capx or explain possibly in bullet points both what you want to do and where do you have a problem, because from your text above it seems you didnt tried it yourself and you are looking for someone to do your job!

    that in my situation is kind of impossible. second i am not asking for some one to do my job i am just asking for help with my problem in a example so i can implement the solution to my game, lord knows i have tried and have it up to my gutt with programs like construct 2 and game maker studio all failing with me, and thirdly the bounce action simply destroys the object instead of bouncing it in construct 2, why won't this damn program do what i want it to do, everyone else makes it look so simple while i find it a pain in the ass...

    Oh one more thing, before you go accusing others of trying to get people to do the entire job for you. You may want to back up there because i have seen topics you have posted where you have done entirely exactly just that, which you accuse others of doing...

  • Ok i know you can make a level editor but i want to take it up a notch, for example i have completed 5 out of 20 levels and i am at the level select screen and i have a 1 star rating on level 2 and a 3 star rating on level 5 on and a 2 star rating on level 1 now these 5 levels are all unlocked and i want to click level 1 and go back and try again to get a 3 star rating and then i click the abort the level button in level 1 and i go back to the level select and i want to change the level i am on again without going back to the previous level i was just on and playing. How would i do this?

  • what you need to do is check for a collision with a sprite with a solid behavior so basically the sprites for the blocks and the floor and walls must be solid but the blocks must be affected by gravity...

  • Anyone here want to make a online game as a team? I am thinking a 2d side scroller set in post modern days and futuristic days i'll do all the image work and platform engineering and ai all i need is the multiplayer and sound files and ideas, and a way to make moderators and users i dont care how you get the sign up and login to work just as long as it gets done and note this game is going to be 100% original, and it will have a story line to it, and i'll start a kickstarter project for it and once i have the personal edition i'll start paying you for your work, how you may be wondering, simple cash shop, and premium items and admins and inventory help are all necessary so i'll put your name in the credits and pay roll list, and then i will pay you and release the game, the game is going to be called Twisted Reality Art Of War... Our company name will be Falconsoft. So remember its a 2d hack and slash side scroller...

  • my tablet has 2.7 gigabytes of ram...

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truefalcon

Member since 19 Sep, 2014

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